{"author_link":"\/author\/radicaled\/","author_name":"RadicalEd","author_uid":"4902","comments":[{"author_name":"SusanTheCat","author_uid":"5150","time":"Aug 21, 2011 @ 8:21pm","epoch":1313957760,"text":"Very cool! I kept having trouble on the corners.\r<br\/>\r<br\/>Susan"},{"author_name":"RadicalEd","author_uid":"4902","time":"Aug 21, 2011 @ 10:12pm","epoch":1313964420,"text":"Oh, those corners! My friends told me the same, but I have no time to deal with it.\r<br\/>\r<br\/>You can &quot;stick&quot; to walls with no speed loose, this can do the job :)"},{"author_name":"gigitrix","author_uid":"4783","time":"Aug 22, 2011 @ 1:13pm","epoch":1314018480,"text":"I'm sorry, I'm too busy being mesmerized by the title screen slowly generating the mazes then filling them with lava! Tell me you are turning that into a screensaver!"},{"author_name":"RadicalEd","author_uid":"4902","time":"Aug 22, 2011 @ 5:52pm","epoch":1314035220,"text":"Maybe I will! Just for $0.99 xD"},{"author_name":"redwater","author_uid":"5751","time":"Aug 22, 2011 @ 10:22pm","epoch":1314051420,"text":"cool stuff! i like how the lava forces you to go through it quickly, check the path in advance. finally making a mazegame challenging and skillful :D"},{"author_name":"Zaron","author_uid":"5617","time":"Aug 23, 2011 @ 1:24am","epoch":1314062340,"text":"I've seen similar done before, but you balanced the speed of the lava quite nicely to keep one moving but not domed if they pause for a millisecond on the corner.  Five stages is pretty short, but works well enough to give some slight difficulty curve (I notice the lava gets a bit faster each time) without becoming completely impossible or anything.\r<br\/>\r<br\/>I'mma call this a job well done."},{"author_name":"offwhitefox","author_uid":"4961","time":"Aug 23, 2011 @ 1:47am","epoch":1314063720,"text":"Nicely done.  Well executed idea with a solid mechanic.  I have to echo the complaints about the corners, though I did find it easier once I started holding down the keys of whatever direction I was going to move in next.  Well done :)"},{"author_name":"Milo","author_uid":"2934","time":"Aug 23, 2011 @ 2:06am","epoch":1314064860,"text":"The lava's speed seems to be pretty well balanced - it was about 1 square behind me on the last level. I like how it kind of helps to show you the path."},{"author_name":"gbear605","author_uid":"6087","time":"Aug 23, 2011 @ 2:13am","epoch":1314065280,"text":"I really like this game, very fun :)\r<br\/>\r<br\/>Make the lava a tiny bit slower, but not much."},{"author_name":"Bloodyaugust","author_uid":"3773","time":"Aug 23, 2011 @ 2:30am","epoch":1314066300,"text":"This game was very fun, quick and dirty, the controls were sometimes lacking especially going around corners... I got stuck ALOT. XD"},{"author_name":"DrPetter","author_uid":"10","time":"Aug 23, 2011 @ 10:04am","epoch":1314093540,"text":"Fun and relaxing. Could be interesting to take it further by perhaps making mazes that are locked off in various points, and providing the player with a couple of explosive charges to blow holes in strategic places. Making a hole in the wrong spot would create a shortcut for the lava and put you at greater risk. Maybe the bombs would actually be placed throughout the maze for you to pick up. Obviously with such a change the flow would have to be delayed or slowed down to make it all playable."},{"author_name":"kevglass","author_uid":"5134","time":"Aug 23, 2011 @ 11:58am","epoch":1314100380,"text":"Sweet game. One level was enough for me though."},{"author_name":"BlueShaman","author_uid":"4891","time":"Aug 23, 2011 @ 4:36pm","epoch":1314117060,"text":"Cool. The only real suggestion I have for it is different generation algorithms, which might have made it harder \/ more appealing, more novel, etc. So that you could play it over and over and over and have a little more variance than with just this."},{"author_name":"agersant","author_uid":"4958","time":"Aug 23, 2011 @ 10:50pm","epoch":1314139500,"text":"Very good gameplay mechanic. It becomes very fun to play after mastering the wall sticking technique."},{"author_name":"Drekinn","author_uid":"5941","time":"Aug 24, 2011 @ 7:09am","epoch":1314169440,"text":"Simple yet panic-inducing fun. :)"},{"author_name":"RadicalEd","author_uid":"4902","time":"Aug 24, 2011 @ 7:16am","epoch":1314169860,"text":"I'm very glad that most of you have found this game interesting :)\r<br\/>\r<br\/>Big thanks to all, I hope I'll continue to participate in LD, and I hope I can create more interesting and exciting games."},{"author_name":"wally2069","author_uid":"5461","time":"Aug 24, 2011 @ 9:32pm","epoch":1314221220,"text":"The loading and exit screens are almost hypnotic. The maze is nicely generated and the flow of lava has just about the right pace to it. Great work."},{"author_name":"Nihilate","author_uid":"4068","time":"Aug 25, 2011 @ 4:09am","epoch":1314245040,"text":"I have to agree with everyone else; the game over screen is really, really cool. \r<br\/>\r<br\/>I got caught a little on some of the corners, but it probably doesn't help that I don't have an Up key haha\r<br\/>\r<br\/>Well done"},{"author_name":"kavs","author_uid":"5586","time":"Aug 25, 2011 @ 6:38am","epoch":1314253980,"text":"I played this over and over on the train home today and made many notes about how much fun I was having. The lava filling up the screen on the intro\/game over screen has a mesmerizing effect. A lot like winning a game of Solitare on Windows. :D\r<br\/>\r<br\/>It wasn't very hard, but it was enjoyable. I had to micromanage my player position while scouting ahead for the viable route. I found that the red lava was a nice contrast and gave me enough information via peripheral vision so that I knew where it was walling things off and it ended up helping guide me home.\r<br\/>\r<br\/>Well done! Super polished and super fun. :) I like how the lava sped up. I barely made it!\r<br\/>\r<br\/>I wish you had time to add some music and sound effects, though. That would have been the icing on the cake."},{"author_name":"heck","author_uid":"5782","time":"Aug 25, 2011 @ 2:49pm","epoch":1314283440,"text":"Cool twist on maze game! I had the same &quot;corner&quot; problem with everyone else. It will be interesting to see the basic idea being expanded."},{"author_name":"r00tbeer","author_uid":"4964","time":"Aug 26, 2011 @ 5:47am","epoch":1314337320,"text":"Nice basic maze game.  Needs some panic-inducing music and sound FX that get louder as the lava approaches.  Turning corner &quot;sticking&quot; into a slowdown might be interesting?"},{"author_name":"Rudy","author_uid":"4807","time":"Aug 26, 2011 @ 3:45pm","epoch":1314373200,"text":"Well executed, but uneventful. As gameplay, it is basically a timed maze-game. Not really innovative within the theme. Not sure if 3 more levels are worth the ending screen, which is supposed to be great, unless it means automatically filling in the maze again."},{"author_name":"Basilios","author_uid":"5456","time":"Aug 27, 2011 @ 6:11pm","epoch":1314468360,"text":"Neat little game.  I liked that the lava increased in speed between levels, as it helped to keep things challenging.\r<br\/>\r<br\/>I agree with everybody elses' comments about the corners, though.  I'm not sure that the current method of movement actually adds anything to the game (apart from frustration); you might want to consider making it tile-based instead."},{"author_name":"arielsan","author_uid":"2034","time":"Aug 28, 2011 @ 8:38pm","epoch":1314563580,"text":"Simple but great game."},{"author_name":"TaslemGuy","author_uid":"4892","time":"Aug 30, 2011 @ 12:23am","epoch":1314663480,"text":"It's a neat game. Pretty and fluid-feeling. Real nice. Only problem is that it's essentially just a simple maze, and mazes aren't generally all that fun. It would be neat if this expanded into a sort of Key + Door \/ Sword + Monster type game."},{"author_name":"ippa","author_uid":"1087","time":"Aug 31, 2011 @ 4:52pm","epoch":1314809220,"text":"I think I made it: &quot;A WINRAR IS YOU&quot;? ;)\r<br\/>\r<br\/>Well, now it's proved, labyrinths get at least 3x better with lava.\r<br\/>\r<br\/>I'm not sure but I think the lava was flowing faster and faster too? Easy to way to make it harder and harder.\r<br\/>\r<br\/>I also liked that you Could get stuck on corners, actually made you &quot;plan&quot; your movements.\r<br\/>\r<br\/>The lava could also work in your advantage, explicity showing you a section Not to move into.\r<br\/>\r<br\/>I can't help to wonder what other obstacles one could have added to the simple labyrinth base to make it even more challanging.\r<br\/>\r<br\/>Nice game!"},{"author_name":"Andrew","author_uid":"5432","time":"Sep 1, 2011 @ 9:18pm","epoch":1314911580,"text":"The mazes were a bit too linear, so there was more a matter of making turns in time than making right turns. A less linear maze would have probably not have worked out with lava though."},{"author_name":"Benjamin","author_uid":"2952","time":"Sep 2, 2011 @ 4:02pm","epoch":1314979020,"text":"It's more race+lava than laby+lava ( which is a very neat idea ), most of the time there's only one path. The lava mechanic should still work with deeper branches of corridor ( player will just have to check his path while running )."},{"author_name":"tcstyle","author_uid":"4834","time":"Sep 3, 2011 @ 7:10am","epoch":1315033500,"text":"Simple, yet a lot fun.\r<br\/>Could need some thrilling soundtrack. The maze generator works great."},{"author_name":"krangGAMES","author_uid":"2994","time":"Sep 4, 2011 @ 3:58am","epoch":1315108380,"text":"Simple, yet very fun :) I managed to get through the whole thing on my first try, but I made one slightly wrong turn on the last level - the last bit was pretty hairy!\r<br\/>\r<br\/>I enjoyed the gameplay quite a bit, well done. A winrar is YOU ;)"}],"images":["ld21\/4902-d73e4a76c24ea2f25cfac4cdac4271e8.jpg","ld21\/4902-939d88e72352b8907cd4e2a414c603b3.jpg"],"links":[{"url":"http:\/\/scarypersimmon.com\/ld21\/MazeEscape.swf","text":"Web"},{"url":"http:\/\/scarypersimmon.com\/ld21\/MazeEscape_src.zip","text":"Source"}],"metadata":{"g_key":"32559","g_author":"4902","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32589","g_title":"Maze Escape","g_status":"UCHK1","g_place":"140","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/4902-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/4902-shot1.png-eq-900-500.jpg"],"text":"In this game you control small blue dot, which should run through the maze and escape from the lava flow. To win the game you must complete 5 random levels. Control - arrows or WASD.\r\n\r\n2011\/09\/09 Suddenly my primary hosting is down, so I changed the links.<\/p>","title":"Maze Escape"}