{"author_link":"\/author\/mrudoy\/","author_name":"Mikhail Rudoy","author_uid":"3743","comments":[{"author_name":"dramble","author_uid":"5254","time":"Aug 22, 2011 @ 5:45pm","epoch":1314034800,"text":"Cool that it was random, but especially on level 2 I fell in a hole and couldn't do anything until I got caught.\r<br\/>Also seemed to be a little buggy on the jumps and sometimes I would get a lot of x velocity."},{"author_name":"Mjiig","author_uid":"5877","time":"Aug 22, 2011 @ 7:52pm","epoch":1314042420,"text":"A little bit buggy on the physics but otherwise quite a fun little game. (I did think a level where you can jump was a bit of a waste of time though, holding right is an almost perfect strategy...)"},{"author_name":"whiletruefork","author_uid":"2111","time":"Aug 23, 2011 @ 3:27am","epoch":1314069720,"text":"I had a few clipping errors. My biggest concern is level 2- since you can't jump you're basically just holding down the right arrow and waiting for the level to end."},{"author_name":"RichMakeGame","author_uid":"5541","time":"Aug 24, 2011 @ 11:59pm","epoch":1314230040,"text":"pretty fun! I really question the fact that if you jump against a wall in level 1 you get sent flying backwards :) likewise in 2, it's quite random if you make it or fall into a hole and wait for the beam to catch up. finally in level 3, if I didn't accidentally find out about the wall-push I don't think I could complete it. despite these gripes, I had a good bit of fun :). level 1 was the most fun, sliding about and jumping to avoid obstacles"},{"author_name":"siebharinn","author_uid":"1450","time":"Aug 25, 2011 @ 3:37am","epoch":1314243120,"text":"Very fun games. Physics were good, but control was a little thick."},{"author_name":"Jhelle","author_uid":"2232","time":"Aug 26, 2011 @ 7:51am","epoch":1314344760,"text":"The physics felt kinda random but when they worked the skiing mechanic felt great!"},{"author_name":"Codexus","author_uid":"187","time":"Aug 27, 2011 @ 7:16am","epoch":1314429060,"text":"I got stuck on level 2. Nice game but it needs more polishing."},{"author_name":"angrygeometry","author_uid":"5579","time":"Aug 29, 2011 @ 12:57am","epoch":1314579120,"text":"really stiff physics i felt, and some of the collision detection was pretty buggy... in spite of that, its still a pretty cool little game, so well done!"},{"author_name":"8bitmuse","author_uid":"4023","time":"Aug 30, 2011 @ 7:51am","epoch":1314690360,"text":"Clever ending :), however it seems the game's controls and physics need some fine-tuning (I got stuck on top of a ramp instead of flying off once). The second level was the one that was most fun: it was fast-paced yet not too challenging, reminded me a bit of the oldschool 2d sonic. The last level was the least entertaining; in my opinion the game works best when it has the same mechanics\/setup as the second level. Overall not bad!"},{"author_name":"tcstyle","author_uid":"4834","time":"Sep 5, 2011 @ 6:39pm","epoch":1315247640,"text":"Interesting idea. I liked the story and the randomized levels.\r<br\/>The controls were a little slaggy."}],"images":["ld21\/3743-248e6fb260f2695c26b28550b877a710.jpg","ld21\/3743-7b9fc996da8a440582494965009c443d.jpg","ld21\/3743-9316fa9e6b92f1eb7865bfdadd9fe0e6.jpg"],"links":[{"url":"http:\/\/mr.galacticgaming.net\/Real%20Live%20Avatars%20Inc\/Game.html","text":"Web"},{"url":"http:\/\/mr.galacticgaming.net\/Real%20Live%20Avatars%20Inc\/Real%20Live%20Avatars%20Inc.zip","text":"Source"}],"metadata":{"g_key":"32585","g_author":"3743","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32615","g_title":"Real Live Avatars INC","g_status":"UCHK1","g_place":"398","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/3743-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/3743-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/3743-shot2.jpg-eq-900-500.jpg"],"text":"It was nerve-wrecking, and after all that I'm not sure I delivered the ending properly. Please tell me how I did!\r\n\r\nAlso, the31 was kind enough to let me put my files on his website. Thank you very much, the31!\r\n\r\nDue to the site being whatever it was, I couldn't log my progress :(. But I DID write a huge postmortem.<\/p>","title":"Real Live Avatars INC"}