{"author_link":"\/author\/blackdogg\/","author_name":"BlackDogg","author_uid":"5275","comments":[{"author_name":"wally2069","author_uid":"5461","time":"Aug 22, 2011 @ 6:34pm","epoch":1314037740,"text":"Obviously the best part was the graphics and it shows. It was your basic run jump and shoot. The physics worked out well for a platformer. The to be continued at the end makes it feel incomplete."},{"author_name":"surreal_whale","author_uid":"5003","time":"Aug 22, 2011 @ 9:39pm","epoch":1314048840,"text":"I found it more fun before I worked out how to shoot, getting over the zombies with wall jumps."},{"author_name":"Cosine","author_uid":"724","time":"Aug 22, 2011 @ 10:13pm","epoch":1314050880,"text":"Innovation: Nothing new here, but the genre hasn't been overdone to death (like match-3 has).\r<br\/>Theme: What am I escaping from? Nothing here is really explained, and I'm spending most of my time in the game going downwards. I don't see the correlation at all.\r<br\/>Graphics: Everything looked like what it was supposed to be, and the lighting effect gave a nice eerie glow.\r<br\/>Audio: Very rudimentary audio. The walking sound was far too loud.\r<br\/>Fun: One thing that bugged me a lot was the walljumping. I spent most of my time fondling my keyboard into submission in hopes that what I wanted to do might actually happen, mostly to no avail. The rest of the controls worked fine, although I would recommend enabling WASD controls. Also, you are required to use the controls to find out what the controls are, which is a little backwards.\r<br\/>\r<br\/>Overall: Kinda fun, kinda meh. Needs work, yet definitely not a negative experience."},{"author_name":"Cosine","author_uid":"724","time":"Aug 22, 2011 @ 10:26pm","epoch":1314051660,"text":"I re-spaced this for easier reading, I apologize in advance if this makes another comment with nothing new to say.\r<br\/>\r<br\/>Innovation: Nothing new here, but the genre hasn't been overdone to death (like match-3 has). \r<br\/>\r<br\/>Theme: What am I escaping from? Nothing here is really explained, and I'm spending most of my time in the game going downwards. I don't see the correlation at all. \r<br\/>\r<br\/>Graphics: Everything looked like what it was supposed to be, and the lighting effect gave a nice eerie glow. \r<br\/>\r<br\/>Audio: Very rudimentary audio. The walking sound was far too loud. \r<br\/>\r<br\/>Fun: One thing that bugged me a lot was the walljumping. I spent most of my time fondling my keyboard into submission in hopes that what I wanted to do might actually happen, mostly to no avail. The rest of the controls worked fine, although I would recommend enabling WASD controls. Also, you are required to use the controls to find out what the controls are, which is a little backwards. \r<br\/>\r<br\/>Overall: Kinda fun, kinda meh. Needs work, yet definitely not a negative experience."},{"author_name":"kavs","author_uid":"5586","time":"Aug 23, 2011 @ 7:33am","epoch":1314084480,"text":"Nice game! The walljump is a little tough to conrol and he felt very clingy to the walls (in a negative way) but I had fun with it. \r<br\/>\r<br\/>I don't really understand the need for a health system. I have 100HP, but it takes a split second to lose it all. Maybe make it a short regenerative system, so it only punishes the player if they stay in collision with the zombie for too long?\r<br\/>\r<br\/>Your pop-up text boxes are sexy, by the way. I'm going to have to peek into your source and see how you did that. :)\r<br\/>\r<br\/>Good submission. :)"},{"author_name":"snesgaard","author_uid":"2066","time":"Aug 24, 2011 @ 12:25am","epoch":1314145200,"text":"A very pretty and relative long game. Overall I found the controls to be pretty responsive except for walljumping, which always seem to happen when I didn't want it too :(\r<br\/>\r<br\/>I would recommend using A\/D for movement and SPACE for jump, or at least giving it as an option.\r<br\/>\r<br\/>The lightning was quite nice and mood-setting, did you by any chance use a fancy OpenGL shader? :)"},{"author_name":"BlackDogg","author_uid":"5275","time":"Aug 24, 2011 @ 10:08am","epoch":1314180180,"text":"Hi everyone and thank you for your answers ! It's my first time here and it's great to have such constructive comments.\r<br\/>snesgaard -&gt; About the WASD\/ARROWs etc, yeah I know I though about that but it was late, and I'm french, I have an azerty keyboard and I always get frustrated to see WASD only games because it don't work that easy for me so arrows was a natural first choice. And about the lighting, I'm an artist much more than a coder, everything is Flash and it's just a radial gradient made in Photoshop with different size and colors within the levels :)"},{"author_name":"callidus","author_uid":"846","time":"Aug 25, 2011 @ 7:11am","epoch":1314255960,"text":"really effective use of light, I liked the art style too. Not very original and I didn't get the &quot;escape&quot; aspect much. I did like the overall tone of the game, having popup instructions was a major plus! good entry."},{"author_name":"N0_Named_Guy","author_uid":"5344","time":"Aug 26, 2011 @ 12:37am","epoch":1314318720,"text":"A fun little game! Very polished, nicely done!"},{"author_name":"Tom 7","author_uid":"1984","time":"Sep 10, 2011 @ 4:25pm","epoch":1315671600,"text":"Graphics are pretty nice, though I think the &quot;glow&quot; effect on the player does not really resemble light (maybe try alpha blending darkness over everything BUT the gaussian around the character?). The physics were a bit wonky for a grid-based platformer; I often would find myself slowly skating on walls. When I got to the &quot;big jump&quot; part, I managed to make it out the top, then fall out of the game, and it froze! Did I win? :)"}],"images":["ld21\/5275-4fde21fb0145c12fe5e55088082ac3e4.jpg","ld21\/5275-428604045e07caf5ebd63d0c7a02a975.jpg","ld21\/5275-3391ba025e3ae4782e056ce5a4c98b5e.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/2779500\/LD21_NotWithoutMyZombie.swf","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/2779500\/LD21_NotWithoutMyZombie.swf","text":"OS\/X"},{"url":"http:\/\/dl.dropbox.com\/u\/2779500\/LD21_NotWithoutMyZombie.swf","text":"Linux"},{"url":"http:\/\/dl.dropbox.com\/u\/2779500\/LD21_NotWithoutMyZombie.swf","text":"Web"},{"url":"http:\/\/dl.dropbox.com\/u\/2779500\/LD21_NotWithoutMyZombie_Sources.zip","text":"Source"}],"metadata":{"g_key":"32610","g_author":"5275","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32640","g_title":"Not Without my Zombie","g_status":"UCHK1","g_place":"125","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5275-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5275-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5275-shot2.jpg-eq-900-500.jpg"],"text":"Hi everyone, here is Not Without my Zombie, a little action plateformer made with AS3, Flashpunk, Photoshop and gsxr.\r\nHope you'll enjoy it !\r\n\r\nControls :\r\nArrows : Move and jump\r\nMouse : Aim and shoot<\/p>","title":"Not Without my Zombie"}