{"author_link":"\/author\/thonk\/","author_name":"thonk","author_uid":"4762","comments":[{"author_name":"N0_Named_Guy","author_uid":"5344","time":"Aug 22, 2011 @ 10:29pm","epoch":1314051840,"text":"I like this game. I noticed on how floaty her jumps her...!"},{"author_name":"Pvaiun","author_uid":"5071","time":"Aug 23, 2011 @ 2:07am","epoch":1314064920,"text":"Love the story and art style. With fun gameplay to boot! Good job."},{"author_name":"heck","author_uid":"5782","time":"Aug 23, 2011 @ 9:10am","epoch":1314090300,"text":"Nice gameplay. Explode yourself like Splosion man or Explodemon(if I recall correctly).\r<br\/>I think that the girls movement is too slippery, though. And collision bug appeared quite often. I got stuck a few times."},{"author_name":"thonk","author_uid":"4762","time":"Aug 23, 2011 @ 2:32pm","epoch":1314109620,"text":"Thank you for the comments. The movement is definitely too slippery for a game that requires really precise positioning. By the way, did anyone think the game was too difficult in some parts?"},{"author_name":"sfernald","author_uid":"258","time":"Aug 23, 2011 @ 11:15pm","epoch":1314141000,"text":"I love that you used processing and I love mythology games. That said, I think the controls were a little floaty for my liking. I didn't really feel like I had the control of the character that I needed. \r<br\/>\r<br\/>Got stuck on mountain side so couldn't finish game."},{"author_name":"mikolalysenko","author_uid":"5670","time":"Aug 23, 2011 @ 11:56pm","epoch":1314143460,"text":"It was pretty neat, and I like the bomb mechanic.  However I have two major complaints:  1.  The controls are way to slippery.  2.  Waiting for the bombs to go off is a bit tedious.  It seems like it would almost work better if they just exploded immediately."},{"author_name":"snesgaard","author_uid":"2066","time":"Aug 24, 2011 @ 12:42am","epoch":1314146220,"text":"Nice game. Really liked the art style and theme, however there seems to quite a few physics related problems. The platforms feels like that theres barely any friction which precise really difficult. Also when you collide below a platform it causes Persephone to get stuck. I encountered some collision detection errors with the explosions as well. Even though I was half a screen away they sometimes sent me flying anyways.\r<br\/>\r<br\/>Besides that it's a very lovable bastard child of Bomba Man and Splosion Man :)"},{"author_name":"nuria","author_uid":"4978","time":"Aug 24, 2011 @ 4:58pm","epoch":1314204780,"text":"I liked how you managed to add dialogs without pausing the action. I missed the sound, but I know it's tough with so little time... Game mechanics are cool too, good job! :)"},{"author_name":"Zaron","author_uid":"5617","time":"Aug 27, 2011 @ 10:09am","epoch":1314439440,"text":"Gave up on island surrounded by lava.  Wrist hurts, slippery movement twitchiness not helping, 3 AM!  You win, I quit.\r<br\/>\r<br\/>Not a bad concept.  The controls are just too slick, though.  Kinda wondering why spacebar is used instead of a mouse click for placing mouse-aimed bombs, too.\r<br\/>\r<br\/>Upgrade system is nice.  Level layout is more hit than miss, but there are a few points where the difficulty darn near convinced me to give up, before it... ultimately did exactly that.  I might have pressed on if I wasn't so tuckered, but I played enough to know it's competent, just needs some refinement to be totally solid."},{"author_name":"siebharinn","author_uid":"1450","time":"Aug 27, 2011 @ 10:04pm","epoch":1314482340,"text":"Nice job!"},{"author_name":"callidus","author_uid":"846","time":"Aug 28, 2011 @ 8:23am","epoch":1314519480,"text":"nice work, enjoyed playing it"},{"author_name":"Cirrial","author_uid":"1620","time":"Aug 28, 2011 @ 10:01am","epoch":1314525360,"text":"Game seems to keep flickering on my machine and makes it mostly unplayable. Shame because I liked it. Art style is pretty good. Movement is a little slidey but the floaty jumps sort of make up for that. Nice power mechanic as well."},{"author_name":"angrygeometry","author_uid":"5579","time":"Aug 29, 2011 @ 4:52pm","epoch":1314636420,"text":"i didn't really like the physics too much, found it hard to control explosion jumps but it was a cool little game to play through."},{"author_name":"marudziik","author_uid":"5431","time":"Sep 3, 2011 @ 3:21pm","epoch":1315062960,"text":"Physics seemed a bit off (too slippery for a platformer, explosions increased speed only for a small distance, which felt awkward) and every time I slipped from a block and ended up with wall on my side, I got stuck. Other than that, these aren't major flaws. It's a fine first entry - I like the graphics and the explosion concept."}],"images":["ld21\/4762-12e9cfdbe48f2cb409b01f995a78738d.jpg","ld21\/4762-b1c8a7ff912904571909d7a7f4c63fc2.jpg","ld21\/4762-177062c2087701178baf32c9f1fe5d90.jpg"],"links":[{"url":"http:\/\/www.andrew.cmu.edu\/user\/abshih\/Persephone\/index.html","text":"Web"},{"url":"http:\/\/www.andrew.cmu.edu\/user\/abshih\/application.windows.zip","text":"Windows"},{"url":"http:\/\/www.andrew.cmu.edu\/user\/abshih\/application.macrosx.zip","text":"OS\/X"},{"url":"http:\/\/www.andrew.cmu.edu\/user\/abshih\/PersephoneSource.zip","text":"Source"},{"url":"http:\/\/www.andrew.cmu.edu\/user\/abshih\/PersephoneExt\/index.html","text":"Extended(Web)"}],"metadata":{"g_key":"32662","g_author":"4762","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32692","g_title":"Persephone","g_status":"UCHK1","g_place":"256","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/4762-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/4762-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/4762-shot2.png-eq-900-500.jpg"],"text":"Description:\r\nYou play as Persephone, who has been captured by Hades. \r\nIn order to ever see the day of light again, you must do the unthinkable: Escape from the underworld.\r\n\r\nInstructions:\r\nUse [w,a,d] to move.\r\nPress [q] to respawn.\r\nLater use [SPACE] to use ability.\r\n\r\n\r\nThis is my first Ludum Dare submission. Please tell me if anything is not working properly! Thanks!\r\n\r\nPS: While playing the other LD games, I suddenly realized I did block collision in a really, really stupid and over-complicated way AND that creates a bug where you get stuck a bit in the wall.\r\n\r\n*DO NOT use the extended version for rating\r\nExtended Version Updates:\r\n-Added sound\r\n-Fixed collision problem\r\n-Fixed slippery-ness\r\n-Decreased explosion waiting time\r\n-Changed acorn throwing from [SPACE] to [RIGHT CLICK]\r\n-Changed restart from [q] to [r], but you should not need to restart\r\n-.....etc<\/p>","title":"Persephone"}