{"author_link":"\/author\/k1net1k\/","author_name":"K1NET1K","author_uid":"5405","comments":[{"author_name":"K1NET1K","author_uid":"5405","time":"Aug 23, 2011 @ 12:15am","epoch":1314058200,"text":"I uploaded the game anyway. I'm pretty proud of what I did manage to get done, aside from spending 75% of the budget on art...."},{"author_name":"K1NET1K","author_uid":"5405","time":"Aug 23, 2011 @ 12:38am","epoch":1314059580,"text":"oh yeah, and i didnt do anything to the game in the extra 24hrs of jam period, i should have just uploaded it like it was in the comp."},{"author_name":"SamECircle","author_uid":"3191","time":"Aug 23, 2011 @ 12:50am","epoch":1314060300,"text":"The screencap looks cool, but all I see in the web version is a car driving on a pretty picture... (I run right over the cars) I love the speedometer thing, but it only appears when I drive in the blue out-of-bounds area :-)"},{"author_name":"K1NET1K","author_uid":"5405","time":"Aug 23, 2011 @ 12:57am","epoch":1314060720,"text":"hey i never said the cars were actually 'real'  :)"},{"author_name":"Zaron","author_uid":"5617","time":"Aug 23, 2011 @ 1:11am","epoch":1314061560,"text":"Car turns really slowly for a top-down racer.  Since that's the only thing to the game right now aside from what could of been, that leaves a lot to be desired."},{"author_name":"K1NET1K","author_uid":"5405","time":"Aug 23, 2011 @ 1:49am","epoch":1314063840,"text":"^this cut me to the core"},{"author_name":"Felipe Budinich","author_uid":"2502","time":"Aug 23, 2011 @ 6:23am","epoch":1314080280,"text":"You made a very common first timer mistake, art is not the prority. And yes, the movement does not feel like a car at all, but it feels slipery, maybe you could adapt that movement physics to a Zamboni Race Game :-D (Ice resurfacer: http:\/\/en.wikipedia.org\/wiki\/Ice_resurfacer)."},{"author_name":"localcoder","author_uid":"1113","time":"Aug 23, 2011 @ 12:33pm","epoch":1314102480,"text":"The big ludum dare traps: chatting in IRC, watching Notch's livestream, and making too much art :)\r<br\/>\r<br\/>Your cars look fantastic, I hope you come back to do some more work on this some time."},{"author_name":"bushmango","author_uid":"5852","time":"Aug 23, 2011 @ 4:47pm","epoch":1314117720,"text":"Yeah, next time start with boxes and work on the driving algorithm first. That said, I've tried driving algo's before and they took me a lot longer than 48 hours to get right, and that was for a tank, which is probably a lot easier. Good potential! I really wish you could run over the police (I'm a bad person) and damage the cars. Even just running over the police would have made it a lot more fun. Best of luck."},{"author_name":"Milo","author_uid":"2934","time":"Aug 23, 2011 @ 7:02pm","epoch":1314125820,"text":"You definitely need to be careful about making too much art; it's definitely a nice thing (and can be pretty motivating) to have good art, but the priority is the game mechanic.\r<br\/>\r<br\/>I hope to see you in the next LD."},{"author_name":"Tommislav","author_uid":"2393","time":"Aug 23, 2011 @ 8:23pm","epoch":1314130680,"text":"Hi, I think you're up to a good start, especially if you've never made a game before :). The controls of the car needs to be tweaked. Feels like origo is to far down(?), and the turning is too fast. I hope you keep making games, and you might have the start for an engine you can use in the next LD =)."},{"author_name":"KevinWorkman","author_uid":"5364","time":"Aug 24, 2011 @ 2:03am","epoch":1314151080,"text":"This is an awesome start for a first time attempt at writing a game, and I really hope you keep at it! I actually really liked the slippery controls and thought they were quite fun, although it felt more like a hovercraft than a car, haha.\r<br\/>\r<br\/>Don't take any criticisms too hard, and consider this a lesson learned- some of the best games here are just circles and rectangles without any art at all. Art should be the last thing you worry about when you make a game, and that's an important lesson to learn, so your time wasn't wasted.\r<br\/>\r<br\/>Just think- you've done more in 48 hours than most people who think about game programming ever do, so if you give yourself another month, what awesome things could you pull off?"},{"author_name":"K1NET1K","author_uid":"5405","time":"Aug 25, 2011 @ 7:48pm","epoch":1314301380,"text":"thanks for all the positive responses guys. i am continuing to work on this game, and hope to have a playable version in the very near future."},{"author_name":"Deraj","author_uid":"4936","time":"Aug 27, 2011 @ 2:27am","epoch":1314411720,"text":"Promising, but it looks like there was quite a bit of work left. Definitely run with this, though, it's a great start!\r<br\/>\r<br\/>PS: I liked the controls as well, though they did take some getting used to and were not very realistic :)"},{"author_name":"Rudy","author_uid":"4807","time":"Aug 27, 2011 @ 2:13pm","epoch":1314454080,"text":"Good concept and physics seem nice, but obviously unfinished, so not much gameplay. Perhaps you should have prioritized gameplay mechanics over assets. I'd love to have an epic cop chase."},{"author_name":"tcstyle","author_uid":"4834","time":"Sep 4, 2011 @ 11:36am","epoch":1315135860,"text":"It's a pity you couldn't make a &quot;real&quot; game out of this. The basic idea looks promising. The controls, especially turning, of the car should become improved."},{"author_name":"K1NET1K","author_uid":"5405","time":"Sep 5, 2011 @ 1:39pm","epoch":1315229640,"text":"i am currently working on it :)"},{"author_name":"summaky","author_uid":"1885","time":"Sep 10, 2011 @ 1:33pm","epoch":1315661280,"text":"Not much of a game, even if the graphics are so pretty.  The car's physics are completely wrong and doesn't feel like a car at all...\r<br\/>\r<br\/>Hope you've learned the lesson and next LD don't waste time watching others ;-)"}],"images":["ld21\/5405-c1d29877a87052601025c09276a74274.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/29679693\/escape21beta3.swf","text":"Web"}],"metadata":{"g_key":"32729","g_author":"5405","g_event":"LD21","g_eventkey":"7","g_subevent":"JAM","g_urlkey":"32759","g_title":"Need For Code : Escape","g_status":"UCHK1","g_place":"84","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5405-shot0.jpg-eq-900-500.jpg"],"text":"My game is incomplete, hence the name Need For Code. Its a pistake of Need for Speed.\r\n\r\nThis is my first time hearing about Ludum Dare. It is also the first time I have ever made a game. If I wasn't watching Notch's stream I possibly would have finished.\r\n\r\nI thank you guys for the inspiration to finally make games after years of making boring client websites and business apps. <\/p>","title":"Need For Code : Escape"}