{"author_link":"\/author\/madmaw\/","author_name":"madmaw","author_uid":"5068","comments":[{"author_name":"scriptblocks","author_uid":"5426","time":"Aug 23, 2011 @ 11:37pm","epoch":1314142320,"text":"I couldn't get it to to work but your description made me laugh"},{"author_name":"KevinWorkman","author_uid":"5364","time":"Aug 24, 2011 @ 3:23am","epoch":1314155880,"text":"I really really love the idea behind this game, but I can't quite get it to work :c\r<br\/>\r<br\/>Am I doing something wrong?\r<br\/>\r<br\/>Maybe a hint about how to get past the first level would help!"},{"author_name":"geckojsc","author_uid":"5246","time":"Aug 26, 2011 @ 12:49am","epoch":1314319440,"text":"Fantastic concept, I'd happily play a full game around this idea. :D"},{"author_name":"Shigor","author_uid":"5242","time":"Aug 26, 2011 @ 12:27pm","epoch":1314361320,"text":"Does it work at all? I think I understood your idea, but it didn't help me... random attempts to say something had no result either."},{"author_name":"summaky","author_uid":"1885","time":"Aug 27, 2011 @ 6:53pm","epoch":1314470880,"text":"I didn't know how to play..."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"Aug 28, 2011 @ 5:18pm","epoch":1314551580,"text":"Cool proof-of-concept, let us know if it gets developed further."},{"author_name":"Chaoslab","author_uid":"5609","time":"Sep 4, 2011 @ 9:22pm","epoch":1315171020,"text":"Tried it in Firefox. Maybe I didn't get it but couldn't get much to happen. :-)"},{"author_name":"Jacic","author_uid":"5267","time":"Sep 10, 2011 @ 4:14pm","epoch":1315670940,"text":"I think I get what you meant with the symbols, but I couldn't get anything to happen."},{"author_name":"madmaw","author_uid":"5068","time":"Sep 13, 2011 @ 10:43am","epoch":1315910280,"text":"Thanks to everyone who played (or attempted to), it probably was working, you just didn't know it because of the terrible UI. I am actually planning on developing this further, although hopefully the UI and level of polish will render the finished product unrecognisable. \r<br\/>\r<br\/>The &quot;solution&quot; for those who are interested is to ask the &quot;bird&quot; to TMMN (Tell Me My Name) then to tell the &quot;door&quot; the symbol the bird replies with. At that point you get the fantastic ending animation."}],"images":["ld21\/5068-93082614db0c1c98e073bc2403b7dba4.jpg"],"links":[{"url":"http:\/\/madmaw.com\/","text":"Web"},{"url":"http:\/\/madmaw.com\/room_tower_intro.svg","text":"Source"}],"metadata":{"g_key":"32852","g_author":"5068","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32882","g_title":"Something embarrassingly bad","g_status":"UCHK1","g_place":"489","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5068-shot0.png-eq-900-500.jpg"],"text":"This is really just a proof of concept that something like this could be done in SVG + Javascript (apparently it can), but it might briefly entertain a certain kind of person.\r\n\r\nLonger-term it's supposed to be a logic puzzle game, which may explain why most of the development time was taken up getting side-tracked and solving logic puzzles and drafting terrible stories to go in the left-hand panel.<\/p>","title":"Something embarrassingly bad"}