{"author_link":"\/author\/31eee384\/","author_name":"31eee384","author_uid":"1712","comments":[{"author_name":"markengley","author_uid":"4575","time":"Aug 22, 2011 @ 11:50am","epoch":1314013500,"text":"Really good idea. Looks like an optical illusion..."},{"author_name":"Viscis","author_uid":"5685","time":"Aug 22, 2011 @ 2:26pm","epoch":1314022860,"text":"This is highly addictive and cute."},{"author_name":"Andrew","author_uid":"5432","time":"Aug 22, 2011 @ 3:48pm","epoch":1314027780,"text":"Love the concept, the shape reminds me of a toy i had once where you had to get 2 balls to the centre of a circular maze."},{"author_name":"RadicalEd","author_uid":"4902","time":"Aug 22, 2011 @ 6:19pm","epoch":1314036840,"text":"Sweet! You should give this game a nice graphic and cool sound, and publish it! :)"},{"author_name":"redwater","author_uid":"5751","time":"Aug 22, 2011 @ 9:32pm","epoch":1314048420,"text":"great, love it. definately got potential, although it gets repetitive rather quickly. in the begining you're able to just go around in circles and be fine most of the time.\r<br\/>it love to see some gameplay varieties, like barriers speeding things up temporarily if you move through, or invert the flow of circles. \r<br\/>\r<br\/>also, very hypnotic, please dont add colors, i might play it all day long :P"},{"author_name":"TravisTX","author_uid":"5220","time":"Aug 22, 2011 @ 11:09pm","epoch":1314054240,"text":"Cool and original concept.  You should add &quot;levels&quot; so the player gets a break every now and then."},{"author_name":"TaslemGuy","author_uid":"4892","time":"Aug 23, 2011 @ 1:26am","epoch":1314062460,"text":"I like the game idea. It's mesmerizing. Its gameplay is not very complex. Still, overall good."},{"author_name":"vandriver","author_uid":"4241","time":"Aug 23, 2011 @ 4:21am","epoch":1314072960,"text":"This would have been way more mesmerizing with some kind of hypno-toad tones!  Very easy to just mindlessly play for long periods of time even as it is."},{"author_name":"Monastery","author_uid":"6216","time":"Aug 23, 2011 @ 2:51pm","epoch":1314110760,"text":"in the beginning it's really nice, but at some point it's just &quot;continue to press &lt;- for the next 5 rings&quot; and &quot;now switch to -&gt; for some time&quot; ... and since the radar ball drops through the holes in the rings so easily, there's not much a player can do wrong - like getting stuck on an edge due to wrong timing.\r<br\/>I'd also like some more variety, maybe alternating distances between the rings or some speed up phases.\r<br\/>Anyway, it was fun to play :)"},{"author_name":"TyrusPeace","author_uid":"5305","time":"Aug 24, 2011 @ 1:50am","epoch":1314150300,"text":"Really fun, but easy mode may be a little too easy.  I had a blast in hard mode!  I do wish that you'd just picked a control scheme for the player rather than asking them all of that up front.  The mouse was my personal favorite because the feel meshed well with the radar-ish graphics.  I like the clean look of the game, too :)."},{"author_name":"TellusE","author_uid":"749","time":"Aug 24, 2011 @ 10:42pm","epoch":1314225420,"text":"Magnificent mechanics, great use of Flash tweens as well. Kept playing it again and again getting more dizzy by each playthrough. Argh."},{"author_name":"syrup","author_uid":"3723","time":"Aug 25, 2011 @ 3:21am","epoch":1314242160,"text":"Simple concept"},{"author_name":"31eee384","author_uid":"1712","time":"Aug 25, 2011 @ 5:53am","epoch":1314251280,"text":"Posted a response to comments so far. Can view it through the journal link, or click (?) here: http:\/\/www.ludumdare.com\/compo\/2011\/08\/24\/my-ld21-game-ceaseless-comment-responses\/"},{"author_name":"8bitmuse","author_uid":"4023","time":"Aug 25, 2011 @ 6:07am","epoch":1314252120,"text":"Very interesting mechanic! Graphics are simple but that feels appropriate aesthetically. The main menu could be a little more user-friendly but beyond that I really enjoyed playing this, nice work adding in a hi-score table too!"},{"author_name":"Shadow","author_uid":"4250","time":"Aug 26, 2011 @ 2:54am","epoch":1314326940,"text":"Loved it! Although the &quot;UI&quot; is kinda confusing. \r<br\/>I didn't submit a highscore since I pretty much sucked at it, lol. But it's quite a good game."},{"author_name":"callidus","author_uid":"846","time":"Aug 28, 2011 @ 7:55am","epoch":1314517800,"text":"nice idea, confusing UI though. I good game that quite relaxing to play for a length of time. Good submission"},{"author_name":"angrygeometry","author_uid":"5579","time":"Aug 29, 2011 @ 2:04am","epoch":1314583140,"text":"wow, neat puzzle(?) game. very good idea executed well."},{"author_name":"Chaoslab","author_uid":"5609","time":"Aug 29, 2011 @ 11:23am","epoch":1314616680,"text":":-)"},{"author_name":"N0_Named_Guy","author_uid":"5344","time":"Sep 1, 2011 @ 2:55am","epoch":1314845400,"text":"Neat!"},{"author_name":"Jedi","author_uid":"4799","time":"Sep 1, 2011 @ 3:57am","epoch":1314849120,"text":"I wish I tried the hard version first. The easy one seemed like a patience test to me. I still wanted to get the high score (on my first run) but even while going for it, I felt a bit like it's an anti-score; &quot;This guy went the longest without realizing he could quit.&quot; :P.  Tried to level off at 3333 but screwed that up :\/.\r<br\/>\r<br\/>The hard one is fun. Unless I'm mistaken, you have an algorithm that ensures it's always possible to continue play? If so, that's very cool.\r<br\/>\r<br\/>I like to chant encouraging things while playing this one, hoping to hypnotize myself :)."},{"author_name":"31eee384","author_uid":"1712","time":"Sep 3, 2011 @ 4:28pm","epoch":1315066980,"text":"Yep, if the physics work correctly it's pretty much guaranteed that you'll be able to continue. The generation uses a rotational velocity, adding a random acceleration every frame, so it sort of lends itself to the &quot;ok, go right... now go left&quot; sort of play.\r<br\/>\r<br\/>A lot of time was spent getting that high score table working, so I didn't have time to make it more difficult. :P"},{"author_name":"MacTuitui","author_uid":"5189","time":"Sep 3, 2011 @ 11:23pm","epoch":1315091880,"text":"Very nice idea and sweet implementation. Maybe you should tweak it so that you never touch the outer frame (the big circle): right now, especially in the beginning, you can reach that point but you are stuck inside ; there is no way to escape. Knowing that my motivation went down for a bit, but then I tried hard mode and I did not have the luxury to think about that anymore!"},{"author_name":"Felipe Budinich","author_uid":"2502","time":"Sep 9, 2011 @ 11:29pm","epoch":1315610640,"text":"I  got 907 rings, and now my field of view is distorted X-D"},{"author_name":"Tom 7","author_uid":"1984","time":"Sep 10, 2011 @ 4:51pm","epoch":1315673160,"text":"Nice idea and execution! The mesmerizing animation is great. Very intuitive controls and gameplay. I feel like I could play easy mode forever if I can keep myself from being hypnotized (hi-score 317 or so). Hard mode is pretty hard; does the ball even move fast enough?"}],"images":["ld21\/1712-9bd2a1b5f99a4462f5449ba025912a03.jpg","ld21\/1712-3ea66701d8d2a4ca0863c2aacf6ca924.jpg","ld21\/1712-49da9f539773f1fdd2b6271b14c4f786.jpg","ld21\/1712-53529d5e88be5437d56d8f075a707761.jpg"],"links":[{"url":"http:\/\/galacticgaming.net\/hosting\/ld21\/index.html","text":"Web (Flash)"},{"url":"http:\/\/galacticgaming.net\/hosting\/ld21\/Ceaseless_src.zip","text":"Source"}],"metadata":{"g_key":"32885","g_author":"1712","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32915","g_title":"Ceaseless","g_status":"UCHK1","g_place":"130","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/1712-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/1712-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/1712-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/1712-shot3.png-eq-900-500.jpg"],"text":"Escape is unrelenting. To truly accomplish this task, you must ceaselessly, tirelessly run.\r\n\r\n(Instructions included in the linked page.)<\/p>","title":"Ceaseless"}