Coinsortium by srimech

[raw]
made by srimech for LD36 (COMPO)
This is a 2D physics-based puzzle to sort Roman coins into their different types. When you click the start button, 20 random coins of the types visible on the bottom will appear. You need to create a sequence of ramps to sort the different coins into the correct slots. If you get them all in the right slot, you'll get the maximum 20 points for that prototype.

There are a few points I didn't manage to get into the in-game instructions:

* Right-click or click the polygon icon on the left again to finish a polygon.
* You can't create concave polygons yet (since box2djs doesn't work well with them). The game should stop you creating concave polygons.
* If you click inside a polygon when you're in polygon creation mode you'll highlight a corner. You can nudge that corner using the arrow keys to finely adjust the polygon.
* Use the pin tool to anchor stone shapes to the back wall, otherwise they'll fall off. If you anchor in one point the shape can rotate. If you anchor it in two places it will be fixed.
* The coins have different densities as well as sizes, which might help you sort them.

There are probably still a lot of bugs left - if you find any, I apologise, and if you let me know what happened I'll try and fix it.

Feedback

tenpn
29. Aug 2016 路 17:36 UTC
Brilliant idea! But unfortunately the UI has too many bugs to be playable. I got stuck in the polygon tool mode even though I was in the main menu, and I couldn't get delete to work. Would also love a clear-screen button. Excited to play it again once you smooth it out a bit!
jakatpemadi
29. Aug 2016 路 18:27 UTC
I like the mechanics of the game. It is difficult for me to create the polygon for the first time, but after I know how to create it, I play it for an hour.

Anyway, for the prototype 2, I found out that the brown coin give a -1 score even if it enters the correct slot.

Thanks.
馃帳 srimech
29. Aug 2016 路 21:27 UTC
Thanks for the feedback! Sounds like I have some investigation to do.
馃帳 srimech
29. Aug 2016 路 21:31 UTC
@jakatpemadi Bug reproduced! Very sorry about that and thanks for testing.
馃帳 srimech
29. Aug 2016 路 21:56 UTC
Slot scoring problem on prototype 2 should now be fixed. It's surprising that I don't notice these things when testing. I suppose I just get used to playing in a particular way and never notice any problems.
galhajaj
07. Sep 2016 路 21:12 UTC
looks good. and very challenging. good idea. what is the point to stick the triangles to the wall? (besides it's very cool)