{"author_link":"\/author\/masterhyjinx\/","author_name":"masterhyjinx","author_uid":"2031","comments":[{"author_name":"SonnyBone","author_uid":"1365","time":"May 2, 2011 @ 9:42pm","epoch":1304372220,"text":"SANDWICH GET!\r<br\/>\r<br\/>I laughed.\r<br\/>\r<br\/>And got devoured by a shark."},{"author_name":"mpc174","author_uid":"2493","time":"May 3, 2011 @ 4:22pm","epoch":1304439420,"text":"Silly game! Cutscene skippability is appreciated. The harpoons don't seem to do much."},{"author_name":"vrld","author_uid":"3805","time":"May 4, 2011 @ 12:19pm","epoch":1304511240,"text":"Boy, this game is DIFFICULT!"},{"author_name":"Winterblood","author_uid":"4051","time":"May 4, 2011 @ 9:55pm","epoch":1304545800,"text":"Tough, but quite slick. It's a bit frustrating that you can only fire one harpoon at a time though."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 6, 2011 @ 5:37am","epoch":1304659920,"text":"I appreciate how hard 2D is in Unity, so great work on executing this one."},{"author_name":"JosephKnight.com","author_uid":"4556","time":"May 6, 2011 @ 6:07am","epoch":1304661720,"text":"Needs some fine tuning but ok concept."},{"author_name":"Frib","author_uid":"3939","time":"May 9, 2011 @ 12:13pm","epoch":1304942880,"text":"Quite difficult but enjoyable. Took me a few minutes until I figured out how to jump higher. Well done."},{"author_name":"Endurion","author_uid":"103","time":"May 16, 2011 @ 6:00am","epoch":1305525300,"text":"Quite tough. I'd wish you'd start out with a faster harpoon. How do you jump higher?\r<br\/>\r<br\/>Other than that and the almost unskippable cutscene quite neat!"}],"images":["ld20\/2031-0dd841d4a8e65434492c985a8280717f.jpg"],"links":[{"url":"http:\/\/www.penguinofdoom.com\/unity\/LD20\/Im_in_a_Tub_Win.zip","text":"Windows"},{"url":"http:\/\/www.penguinofdoom.com\/unity\/LD20\/Im_in_a_Tub_OSX.zip","text":"OS\/X"},{"url":"http:\/\/www.penguinofdoom.com\/unity\/LD20\/LD20_Im_in_a_Tub.html","text":"Web"},{"url":"http:\/\/www.penguinofdoom.com\/unity\/LD20\/Im_in_a_Tub_Source.unitypackage","text":"Source"}],"metadata":{"g_key":"32961","g_author":"2031","g_event":"LD20","g_eventkey":"6","g_subevent":"COMPO","g_urlkey":"32991","g_title":"I'm in a Tub!!","g_status":"UCHK1","g_place":"227","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/2031-shot0.png-eq-900-500.jpg"],"text":"Forgot to say what the controls were!\r\n\r\nSPACE BAR:  JUMP\r\nLEFT CLICK: FIRE\r\n\r\nAim with the mouse.\r\n\r\nI raced to the finish line fixing crash bugs and what not.  The game came out completely different from what I imagined.  It sort of grew out on it's own.  I wanted to be as silly as the theme was so I tried my best.\r\n\r\nThere are bugs and what not so if you feel like pointing them out go ahead and do so because in this Ludum Dare,\r\n\r\nI was in a tub!\r\n\r\n(I used RageSpline as middleware in this entry so while all you Unity peeps can check out the project, you'll need RageSpline to view it properly.  I also used a middleware script EventRouter which I got from the Unity Develop Magazine.  I didn't include it because it's a perk of buying the mag, so support 3dAttack and pick it up!)<\/p>","title":"I'm in a Tub!!"}