Dangerous II by SMSadventure
Very short game made with Inform.
Ratings
| Coolness | 0% | 243 |
| Overall | 2.59 | 193 |
| Audio | 1.28 | 274 |
| Community | 1.89 | 239 |
| Fun | 2.51 | 180 |
| Graphics | 1.62 | 283 |
| Humor | 3.66 | 19 |
| Innovation | 2.38 | 219 |
| Theme | 3.73 | 19 |
| Coolness | 0% | 243 |
| Overall | 2.59 | 193 |
| Audio | 1.28 | 274 |
| Community | 1.89 | 239 |
| Fun | 2.51 | 180 |
| Graphics | 1.62 | 283 |
| Humor | 3.66 | 19 |
| Innovation | 2.38 | 219 |
| Theme | 3.73 | 19 |
The detail environment captivated me, I was so enthralled in the adventure that I did not notice that I was playing until 12, endlessly grinding quests in the detailed world. When finally given the chance, I decided to embark on my own to find a whole new depth of gameplay to await me.
Easy 5/5.
Beautiful!
LOL
alexlarioza: Though there is at least one Flash interpreter for zcode (which is the simpler/smaller of the formats Inform can compile to), "DangerousII" is actually running in Parchment, which is JavaScript, not Flash: http://code.google.com/p/parchment/
In recent versions of Inform 7, making a webpage that uses Parchment to play your zcode game is as easy as saying "Release along with an interpreter." If you're looking at making a game that's too big to compile to zcode, a javascript glux interpreter, called Quixe, is in beta now, though it does not yet support images/sound. So yes, if you're interested in interactive fiction, there are plenty of options and you should definitely look into it!