My Minions by treeman

[raw]
made by treeman for LD20 (COMPO)
The game doesn't really have a goal, build pathways for your minions to walk and
make them play sounds. Use the power of digital circuits and create something fun.

There's some wacky keybindings for this one:

Place an object Mouse Left
Toggle up through objects 1
Toggle down through objects 2
Release a minion Space
Kill all minions K

Pause P
Increase speed Left Shift
Decrease speed Left Ctrl

Load map L
Save map S

Console, nothin fun :( F1
Exit the game F10

Now beware, I didn't have the time or energy to create a full blown level saving,
so it will always use "level.dat" in bin as it's save file. It will overwrite and
it will do so without asking.

Use at your own risk :)

Oh and I will get a windows exe up as soon as I can, for now simply the source will have to do. It's almost 3 am and I'm tired..

Note for linux users: The binary link is built on Slackware 64 so I can't guarantee that it'll work for your distro. Your best bet is to build from source, but then you'll need sfml, lua and boost. Or try the windows build in wine.

Ratings

Coolness 9% 67
Overall 2.28 238
Audio 2.88 81
Community 3.08 80
Fun 2.39 196
Graphics 2.61 202
Humor 1.92 225
Innovation 3.50 50
Theme 1.35 283

Feedback

Gobo
02. May 2011 路 20:52 UTC
Very interesting idea. It would be nice if each object had a description of what it did. I wasn't sure what the last couple of objects did. I can't see a relation to the theme. A fun way of making little tunes.
ryantouk
04. May 2011 路 03:50 UTC
I have a soft spot for audio generators, especially oddball ones like this. With some more features, such as changing the speeds of individual minions, this could be expanded into a very diverse 'game'! It's fun - but like Gobo said, where does the theme come in?
馃帳 treeman
05. May 2011 路 09:21 UTC
I messed up with the theme pretty much.

The idea was that you're an alien orbiting a flat boring planet and just before your planet blew up your dad gave you a magical gun which allows you to make music and summon minions and stuff.

However I didn't have the time/planning to add it all, I started with an intro thing but in the end it wasn't to be.
Dark Acre Jack
06. May 2011 路 05:14 UTC
I can feel the scope of this one, and hope that you develop it further.

The genesis was the farming mechanism in Minecraft? ;)
Sempai
08. May 2011 路 08:03 UTC
On Linux 64 bit: I kan't launch your game:
./startme: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory
馃帳 treeman
08. May 2011 路 09:38 UTC
Dark Acre Jack:
The future might look pretty good for this and I might develop it further on the summer, but I haven't decided yet.

And genesis farming mechanism? No.. :p

Sempai:
Darn I forgot the openal dependency. You need to get openal from your repo or somewhere else depending on what distro you're using.

I guess I could include the lib but that wouldn't work across distros very well. The thing I could've done I think is to build it into the game, but I don't know how to do that though.

I'll look into it and keep it in mind in the future I guess. Thank you.
Cirrial
08. May 2011 路 15:20 UTC
I have absolutely no clue how to use this but it is a pretty fun audio generator. Can't see any relation with the theme, but it's a pretty fun toy. If you develop this further in the future, a bit more explanation as to what things do wouldn't go unappreciated.
eli
13. May 2011 路 12:37 UTC
Cool concept, fun to toy around with.