SpaceJump by 1009

[raw]
made by 1009 for LD20 (COMPO)

Ratings

Coolness 6% 103
Overall 2.78 168
Audio 2.56 125
Community 1.50 282
Fun 2.39 196
Graphics 3.37 80
Humor 3.50 24
Innovation 3.00 139
Theme 2.71 143

Feedback

Hamumu
02. May 2011 · 18:10 UTC
Wow. I don't know what was just done to me, but I don't think it's reversible. At first I was like "Why does it say there's a jump button?" Then I was like "why is this happening to my brain!?!?" I won the game, and I have no idea what I accomplished. I stepped on something blue. My favorite part was the photo'd instructions. Those were classy (except I had to guess the empty box meant CTRL).
ladron
02. May 2011 · 20:51 UTC
That's quite a game you made!
Fifth
03. May 2011 · 16:35 UTC
Hoookay, THAT was bizarre.
It was a little surreal when the grounds started folding away...? And then I took this, and... what?

Anyway, I enjoyed it.
Dark Acre Jack
05. May 2011 · 14:35 UTC
Oh yes, that was awesome. Love those hand-drawn graphics, organic sounds, and epic twist.

Great work!
brainiac256
07. May 2011 · 23:02 UTC
Protip: If it doesn't run for you under Linux (because of missing or out-of-date libraries or whatnot) it runs fine in Wine (assuming the bug where I can fall through a platform in the Jump portion of the game is also present in the native Linux binary).
venzon
08. May 2011 · 16:10 UTC
Worked for me just fine on Linux.
SonnyBone
12. May 2011 · 17:46 UTC
The hand drawn paper art style is great, but the platforming section wrecked my skull. I can't friggin' do it. I just can't.
Endurion
14. May 2011 · 08:19 UTC
Ok, a space ship with feet is awesome!
It's a shame the platform section is somewhat unstable. I kept falling through blocks and had to restart.
ACodeGerm
16. May 2011 · 02:32 UTC
Nice aesthetic. Love how non sequitur it all is.

Had some weird graphical tearing occasionally.
mwest
21. May 2011 · 21:55 UTC
Liked the graphics and the gameplay was - weird!

Ship controls were kinda oversensitive and finished the platforming section by pure luck...