TelePortal by Robinx

[raw]
made by Robinx for LD20 (COMPO)
Something like a Mixture by Pokemon & Portal.
Have fun!

Ratings

Coolness 0% 243
Overall 2.20 251
Community 1.57 276
Fun 2.30 212
Graphics 2.30 232
Innovation 2.10 248
Theme 2.38 200

Feedback

Flyboy
01. May 2011 · 00:13 UTC
Found quite a lot of bugs. First of all, there appear to only be like 3 functional levels. Second, the first screen says click left for both portals. Just saying.
ladron
02. May 2011 · 16:30 UTC
I played until I got to the level with all red squares, and there didn't seem to be anything else to do.

One comment on the controls - it would be nice to have the most recent keypress take precedence even if you are still holding the last one.
stigrv
02. May 2011 · 17:25 UTC
I couldn't get it to work. I checked the process using task manager, and I could see that it stayed there for a few seconds before it disappeared again.
recursor
02. May 2011 · 22:28 UTC
If you don't do any XNA dev or haven't installed any games that include it, you will need the XNA framework redist package to play this. Get it at:
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97
🎤 Robinx
03. May 2011 · 14:23 UTC
Your right recursor. It's a XNA Game. Thanks for the support stigrv and my game.
Orangy Tang
03. May 2011 · 17:35 UTC
Doesn't start here, just quits without even showing a window or anything.
rgbDreamer
05. May 2011 · 10:04 UTC
Good start, but too short. Unless I was supposed to do something on the screens and screens of no-portal tiles, in which case I'm just a quitter. No sound :(.
Dark Acre Jack
05. May 2011 · 14:43 UTC
I downloaded the XNA thing but it tells my graphics card is NG. Sorry. :(
Covenant
06. May 2011 · 19:19 UTC
Couldn't start it... Have XNA and all, it just crashes when I double click it...
Kynrael
13. May 2011 · 16:00 UTC
It's pretty basic, but it works well and I ran into only a few bugs.

Good job :)
mwest
15. May 2011 · 15:55 UTC
Good attempt for a first entry, well done!

Didn't find the same mechanic as fun as it was in Portal though...