Wizards of the Brew by AAGrapsas

[raw]
made by AAGrapsas for LD20 (COMPO)
Hey, all,

This is my first ever entry :) Wizards of the Brew is about a lost wizard finding himself tasked with collecting the most amazing beer ever. Inevitably, he's given only three empty beer goblets to help him in his quest through the dangerous basements of the Wizards of the Brew.

WASD for movement.
Space to shoot pew missiles.
1,2,3 to use brew.

I hope you like it!

Special thanks to my fiancee for not killing me during this whole thing :)

Ratings

Coolness 0% 243
Overall 2.92 146
Audio 2.67 111
Community 2.20 201
Fun 2.62 168
Graphics 2.92 144
Humor 3.36 30
Innovation 2.15 244
Theme 2.92 108

Feedback

TellusE
02. May 2011 路 20:19 UTC
I like the graphical touch - despite the lack of animations there was a nice completeness to it.
Dark Acre Jack
06. May 2011 路 03:21 UTC
Kind of gives off that Magicka vibe. Nice riff!
馃帳 AAGrapsas
06. May 2011 路 14:39 UTC
@TellusE:
Thanks! I have to say, I think art is my weakest skill, closely followed by audio. It's cool to hear that someone enjoyed it :)

@Dark Acre Jack:
Magicka definitely popped into my mind a few times, even though I haven't played it. I tried staying away from their paradigm; but, in the end, the beer must flow! And it was an intuitive fit.

Thanks for playing, guys! That's the ultimate reward. Apologies for the bugs :)
Endurion
10. May 2011 路 08:51 UTC
Very neat. I especially like the graphic style.
A dialog skip key would be great.
Daniel X. Moore
10. May 2011 路 17:40 UTC
Pretty fun, but there seemed to be a bug with the dragon: I just pelted him from a distance and he did nothing...
Adramalech
13. May 2011 路 22:44 UTC
Pretty nice entry, But you Really need a dialog skip button!
I also found a bug I think, while fighting the dragon, I can shoot him, but eventually I just die and the dragon is still miles away, and my heart is full. I also didn't really get the use of the brews, gold restores health, but the rest didn't really do anything?
馃帳 AAGrapsas
17. May 2011 路 15:56 UTC
@Daniel:
Yeah, there's a maximum distance for him to detect you at :) I didn't really have time to play test, so I didn't adjust it beyond what I set it at by default.

@Adramalech
There are definitely a few bugs! The dragon can kill you for no apparent reason sometimes, and if you die, there's a chance it'll muck up the music, your health, and a few other things. So, just try not to die :)

The brews are as follows:
Golden Ale - restores your health
Slime Molt - makes you move faster for a short duration
Bubble Brew - makes you invisible for a short duration
Dragon Stout - launches a very damaging fireball

If I'd had more time, I would've progressively introduced them :) Alas, 48 hours isn't that much, especially when you work on Saturdays!

A skip button is the #1 most requested feature :) Next time, hopefully, I won't be building the engine at the same time and can accommodate with nice elements like skipping dialogue!

Thanks, everyone, for playing!
Hempuli
23. May 2011 路 09:27 UTC
Great narration, nice idea, decent audio...
...But absolutely horrendous controls; the player moves really fast but rotates really slowly, thus leading into some really awkward maneuvers.