SkyFall by headchant

[raw]
made by headchant for LD20 (COMPO)
Was it really such a good idea to go alone to that cliff?

I wild trip down including epic weapons(swords), action packed battles, dashes, spins, turns and trampolines.

The .love includes the source code and could also run on linux.

The Jam version (only in .love file, get Love2d at http://www.love2d.org) is slightly more polished with some of the bugs fixed and finally some music.

Ratings

Coolness 1% 204
Overall 2.95 140
Audio 2.71 106
Community 1.93 235
Fun 2.79 146
Graphics 3.58 51
Humor 2.67 112
Innovation 3.32 79
Theme 2.42 191

Feedback

billknye
02. May 2011 · 03:20 UTC
Sometimes I can fall for a long time without any sky villians or clouds. You keep upgrades (like double swords) between plays.
billknye
02. May 2011 · 06:11 UTC
Selecting the end button doesn't actually quit.
Jimjam
02. May 2011 · 10:39 UTC
Really nice concept and graphics, but doing damage/hitting in combat feels a bit random.
JoJo_2nd
03. May 2011 · 13:35 UTC
I really like the art work but the combat feels a little bit too erratic. Also, If I hold up at the top of the screen I can fly :D
Dark Acre Jack
04. May 2011 · 15:02 UTC
Really cool concept, nice use of combinations.

Could see this being really good with some more assets.

Congrats on finishing!
TellusE
06. May 2011 · 19:27 UTC
I don't think anyone's ever attempted a "free-fall combat" genre before :P It's got some innovative potential in combat mechanics throughout. The idea's in place, needing mostly content and options of action.
Endurion
08. May 2011 · 06:08 UTC
The concept is very interesting, the execution is quite ok, but has its problems.
In my second attempt I died which seemed without reason. I hit the villain (seen in the screen) for -8.9 but I died?
When I started the next game there were no clouds or enemies?

With a bit of bug fixing, adding sound/music and more options this could be a really nice arcade game!
Switchbreak
08. May 2011 · 20:04 UTC
Good fun. Seemed to have trouble hitting the skyvillains, but I got a few of them. Love the graphics.
ryantouk
09. May 2011 · 02:20 UTC
I guess I'm the only one who gets this error after the opening cutscene:
http://img.photobucket.com/albums/v634/kenmo/sky.png
I'm having such bad luck this LD :/
hamster_mk_4
11. May 2011 · 04:10 UTC
Sky diving sword fighting is a fun concept, but the AI is a little too powerful, and the whole thing seems futile since there is no way to regain health. Still for a 48 hour project this is very nice.
🎤 headchant
11. May 2011 · 14:54 UTC
@ryantouk:
I'm sorry to say that your graphics card doesn't support framebuffers, you will not be able to play.