Take This Or Die by VoooDooo
Take This Or Die is a game I made in Microsoft's XNA 3.1. The graphics were made in Photo Impact 10.
The goal of the game is to get from the starting platform to the ending platform 10 times by navigating over the other platforms. This must be done while avoiding enemy fire, luckily you have a gun too. Phew!
My game incorperates the theme as you need a weapon in order to survive. Hence It's Dangerous to go Alone! Take this gun.
Controls:
Mouse - aim weapon
Left mouse button - shoot
A - Move left
D - Move right
Space - jump
Press Tab during the start screen to see the instructions.
Please see my journal for progress and final version videos hosted on youtube.
The goal of the game is to get from the starting platform to the ending platform 10 times by navigating over the other platforms. This must be done while avoiding enemy fire, luckily you have a gun too. Phew!
My game incorperates the theme as you need a weapon in order to survive. Hence It's Dangerous to go Alone! Take this gun.
Controls:
Mouse - aim weapon
Left mouse button - shoot
A - Move left
D - Move right
Space - jump
Press Tab during the start screen to see the instructions.
Please see my journal for progress and final version videos hosted on youtube.
| Windows | http://www.evilvortex.com/downloads/TakeThisOrDie.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-20/?action=preview&uid=3262 |
Ratings
| Coolness | 14% | 34 |
| Overall | 3.00 | 127 |
| Audio | 2.78 | 97 |
| Community | 2.54 | 160 |
| Fun | 3.00 | 108 |
| Graphics | 3.31 | 85 |
| Humor | 3.00 | 57 |
| Innovation | 2.77 | 165 |
| Theme | 2.69 | 150 |
Other important note: Respect the lefties! WASD+space+mouse is not comfortable or functional for us! Whatever happened to good old arrow keys?
Otherwise it's pretty good. I think you should look into jumping physics, because this kind of all-up then all-down thing is always very awkward feeling and hard to control. Real jumping is easy to implement, but I guess a voting comment isn't the space to explain!
Unfortunately the only way to distribute an XNA game to everyone is through an installer but I will learn a language that can be used in a browser for the next Ludum Dare.
I just didn't enjoy it very much - it felt a but unfair towards the player with my gun shooting so slowly and the enemies apparently having homing bullets / aiming where I'm going to be... the jump physics also felt... weird...