{"author_link":"\/author\/jonbro\/","author_name":"jonbro","author_uid":"1187","comments":[{"author_name":"Rolf","author_uid":"2013","time":"May 1, 2011 @ 11:06pm","epoch":1304290860,"text":"Pretty cool concept once you get the hang of it."},{"author_name":"lingmops","author_uid":"3712","time":"May 2, 2011 @ 7:05pm","epoch":1304362800,"text":"That's very literal tower defence :P"},{"author_name":"Zemmi","author_uid":"3343","time":"May 3, 2011 @ 7:34pm","epoch":1304450940,"text":"Cool concept, but man do I suck at it. Thumbs up from me!"},{"author_name":"Winterblood","author_uid":"4051","time":"May 3, 2011 @ 10:26pm","epoch":1304461260,"text":"Nice concept, but I found it REALLY hard because the droppers were rarely in the right place at the right time. I felt I was losing because the game created unwinnable situations rather than because I made mistakes. Perhaps a few seconds grace to build some defences at the start would give the player more of a chance."},{"author_name":"Neilo","author_uid":"1154","time":"May 4, 2011 @ 9:25am","epoch":1304500800,"text":"Took a few attempts, but then just slipped into the zone...and almost fell into the trap of thinking &quot;actually this is too easy....&quot; until all my shields came tumbling down because I was just building outwards :-\/ Nice work man!"},{"author_name":"Kynrael","author_uid":"3913","time":"May 4, 2011 @ 3:42pm","epoch":1304523420,"text":"Interesting concept ! It is indeed maybe too difficult. I couldn't get past 30 seconds... I must suck at this x)"},{"author_name":"jonbro","author_uid":"1187","time":"May 5, 2011 @ 12:24pm","epoch":1304597940,"text":"Ah it is probably the sucky game designer, not you. :)"},{"author_name":"ryantouk","author_uid":"3455","time":"May 6, 2011 @ 3:11am","epoch":1304651160,"text":"Nifty concept and interface. The 'Next' indicators make this feel like some sort of construction\/destruction tetris game. Cool."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 6, 2011 @ 4:14am","epoch":1304654940,"text":"Cool take on the &quot;Missile Command&quot; type of game."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"May 7, 2011 @ 3:19pm","epoch":1304781240,"text":"This was quite interesting (once I actually figured out how to control it)"},{"author_name":"TellusE","author_uid":"749","time":"May 19, 2011 @ 11:02pm","epoch":1305845820,"text":"You, sir, have a twisted frickin' mind! A simple three-button game has never had me sulking, let alone weeping in the corner of my bedroom in nothing but my underwear, muttering &quot;Think of a happy place, think of a happy place&quot; to myself while carelessly sifting fingers through my beard.\r<br\/>\r<br\/>The mellow music betrays the insanity beneath."}],"images":["ld20\/1187-45d0c961a13a106dc22056576b6b7e81.jpg"],"links":[{"url":"http:\/\/bit.ly\/miOtK6","text":"Flash"},{"url":"http:\/\/bit.ly\/jwmcZ6","text":"Jam Version"},{"url":"https:\/\/github.com\/jonbro\/BadHotel","text":"Source"}],"metadata":{"g_key":"33148","g_author":"1187","g_event":"LD20","g_eventkey":"6","g_subevent":"COMPO","g_urlkey":"33178","g_title":"Bad Hotel","g_status":"UCHK1","g_place":"171","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/1187-shot0.png-eq-900-500.jpg"],"text":"A 3 button realtime strategy tower defense brick dropping game. Press Z X C to attach shields to the hotel... make sure that no missiles it it. Shield building takes a while to recharge.\r\n\r\nAdded a jam version with better music, sound efx and mochi high score list.<\/p>","title":"Bad Hotel"}