Innocence by LegacyCrono
"Innocence" is a shoot-'em-up with online highscores.
There's only three levels... I thought I'd have time to make more, but making the art was troublesome.
Move with arrow keys.
Shoot with Z or Space keys.
Obs: there's no preloader, so it might take some time to show the title screen. :P
There's only three levels... I thought I'd have time to make more, but making the art was troublesome.
Move with arrow keys.
Shoot with Z or Space keys.
Obs: there's no preloader, so it might take some time to show the title screen. :P
| Web | http://leonmillan.com/innocence/ |
| Source | http://leonmillan.com/innocence/src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-20/?action=preview&uid=3093 |
Ratings
| Coolness | 20% | 25 |
| Overall | 3.00 | 127 |
| Audio | 3.51 | 30 |
| Community | 3.00 | 89 |
| Fun | 2.98 | 119 |
| Graphics | 3.33 | 84 |
| Humor | 1.61 | 269 |
| Innovation | 1.90 | 267 |
| Theme | 1.67 | 269 |
But I couldn't survive for more than a few seconds! maybe people who are used to playing shmups will perform better, but I found this much too hard.
Nice nonetheless.
I found it a little difficult to tell where exactly the hit box on the player is, which is maybe important in this kind of game.
The music had an excellent way of amplifying the hectic action on-screen, keeping up the adrenaline. Likewise, the graphics were smooth and pretty, perfectly accentuating what they were and how they could be hit.
However, I couldn't help but feel that the game was completely devoid of anything related to the theme :-/
Having to replay the start every time just gets too frustrating to want to continue. I probably would have played for much longer if I'd had a hefty score penalty whenever I died but was immediately thrown back into the action.
Means I don't get anywhere ;)
The real genius here is the point/health system(losing at least 10K each time you're hit) and the highscore table.
Bullet hell games are hard to tweak for a wide audience, but the synergy between those two features really put this game over the top. Great stuff!
Also a few shmup touches, if there was a tiny bit of acceleration that applied to your ship I think that would help the feel a ton..