Cave: The Dark Ascent by Sythiri

[raw]
made by Sythiri for LD20 (COMPO)
After a lot of work and staying awake for over 30 hours straight, I have a working game!

Brief overview:
You are someone who got lost and somehow managed to fall into a cave. There are other people down there who will reward you for defeating the monsters around them. You can use the items that you receive from the old men in your battles against more monsters.

The items you can get are as follows (weakest to strongest):
Rope
Kitten
Dagger
Sword
Vial of Acid
and...Justin Beiber. His voice can make even the most deadly of monsters want to commit suicide!

Hope you all enjoy my entry. I will add audio post-compo since I REALLY need to sleep and my brain is a bit fried right now.

Ratings

Coolness 0% 243
Overall 2.14 257
Audio 1.45 240
Community 2.00 224
Fun 2.18 231
Graphics 1.86 271
Humor 2.22 177
Innovation 1.90 267
Theme 3.05 89

Feedback

Blodyavenger
02. May 2011 路 11:30 UTC
FPS drops very low when you reach 4th level (first one with the grass) and it's imposible to play from there on.
馃帳 Sythiri
02. May 2011 路 16:02 UTC
I guess that level is very badly optimised, had to throw some bits of it together pretty quickly. I'll try to sort it as soon as I can.
Little Angel
03. May 2011 路 13:14 UTC
Couldn't get this to work on the Mac. Just a white box.
Frib
03. May 2011 路 20:53 UTC
I have bad performance at the grassy level as well. The game itself is decent but a bit repetitive, but I don't know what comes during or after that grassy level. Good job though.
Dark Acre Jack
04. May 2011 路 15:06 UTC
Love these Poke-battlers!

I could bypass the guys and still get an item.
qrunchmonkey
06. May 2011 路 03:45 UTC
When you get to the grass level, the game basically becomes unresponsive. Also, the items don't appear to have any effect(?) Sometimes I got an item without talking to one of the guys.
elbowroom
06. May 2011 路 12:55 UTC
Interesting game.. I have the same issue with the grass lvl..
Switchbreak
08. May 2011 路 18:28 UTC
Fun idea. I had trouble telling what weapons I had or what they would do if I used them, I wound up just clicking everything and then hitting attack. Sometimes after battle I would randomly warp around the screen. Sometimes it seemed like the framerate was chugging pretty badly.
Endurion
12. May 2011 路 11:59 UTC
You really shouldn't rename .jar files to .zip. Probably everybody without any java knowledge couldn't run it.

The 4th level is horrible slow. Before the battle sometimes feels very random. Sometimes I got killed, sometimes I won, even when I should have died from low HP.
joekinley
12. May 2011 路 20:04 UTC
Sadly no timelapse, but hey, maybe next time.
Nice little game. I guess it just is somehow buggy because somehow I ended up with more items in the inventory, and then some item just disappeared without me having used it before. I did not have problems in the grass level though, just died somewhere around there because the items did not seem to work all the time.
Kynrael
13. May 2011 路 05:14 UTC
A pity there's not much content and it gets laggy on level 4. I find it a bit repetitive too.

Maybe some description of what actually happens during a battle could have been fun, what with all the items :D