Killer Bees by joshuatree0587

[raw]
made by joshuatree0587 for LD20 (COMPO)
Shoot honey at enemies to cause the swarm of bees to attack... and KILL.

This was my first time competing in Ludum Dare, and I must say, this is hard! Props to you guys who do this every time.

Ratings

Coolness 0% 243
Overall 2.43 219
Audio 1.67 215
Community 1.83 245
Fun 2.29 215
Graphics 2.50 211
Humor 1.63 268
Innovation 3.21 100
Theme 1.62 273

Feedback

Dark Acre Jack
06. May 2011 · 05:28 UTC
Definitely has potential.

I mean, who doesn't love swarms of killer bees?
Hamumu
06. May 2011 · 15:13 UTC
The idea of marking a target, then watching your minions swarm it, is good. The problem is that, in practice, it means firing a single shot at an enemy, then waiting a long time (and if you shoot another enemy in the meantime, you'll have to go back and re-shoot the first. By comparison, if you were firing poison shots, you could shoot everybody once and move on, and it'd be fine). So the resulting game is really dull, especially since avoiding the enemies isn't any challenge at all. Maybe if everybody who had been honeyed was a bee target, so you shoot 5 guys and your bees kind of divide between them all, and as they die, the bees can focus on the survivors... and of course, the dodging was more dynamic. I think the 'mark and swarm' thing does indeed have potential.
Switchbreak
08. May 2011 · 19:48 UTC
Haha, great fun. I would have loved to see this expanded to a larger game with some challenging enemies. It made me wonder how the game would play if the bees attacked you any time they didn't have an enemy to be directed at - that could be a fun twist on it.
jfroco
09. May 2011 · 03:27 UTC
Has a lot of potential. Congrats.
Endurion
09. May 2011 · 14:18 UTC
This is rather a prototype than a game. It shows a very interesting mechanic but doesn't use it to challenge the player.
You have some neat idea at your hand, no make it a full game!
matthias_zarzecki
12. May 2011 · 07:38 UTC
Idea has indeed potential.