Dodge and Collect! by Elegwa

[raw]
made by Elegwa for LD19 (COMPO)
Its not the final product that I was looking for, but it well do for the comp, don't worry! I will continue to work on this after the comp is over, I just need to go take a nap now ;-;.

Ratings

Coolness 2% 150
Overall 2.05 216
Audio 3.00 55
Community 2.92 99
Fun 2.00 200
Graphics 3.26 69
Humor 1.55 192
Innovation 1.39 238
Theme 1.50 238

Feedback

Epskampie
20. Dec 2010 路 05:15 UTC
Well, it works, and i like the look, and that's about all there is to it. :)
Keep improving it!
馃帳 Elegwa
20. Dec 2010 路 15:36 UTC
:D Well, at least most people I give the game to like the graphics, I'm already turning into a big video gaming company Dx
increpare
20. Dec 2010 路 22:30 UTC
getting a blank screen here on osx w/ the latest firefox beta (also w/ safari)
馃帳 Elegwa
21. Dec 2010 路 00:22 UTC
O_o, My friends got a mac, let me run some tests with her and I'll see what I can do...
馃帳 Elegwa
21. Dec 2010 路 00:27 UTC
http://www.elegwalandheart.netii.net/DodgeandCollect.swf use this direct link on the mac, just make sure you know the instructions.
stevejohnson
21. Dec 2010 路 00:42 UTC
Well, it's a game, I guess. Not sure what it has to do with discovery...
Henry Mclaughlin
21. Dec 2010 路 20:05 UTC
I like the graphical look, but the ship was a little wide. Also, the asteroids didn't always seem to register hits with the ship, and bullets often didn't disappear when they hit asteroids.

Still looks like it could be a fun game with some tweaking. :)
Sos
22. Dec 2010 路 00:37 UTC
I totally missed the 'collect' part
Bender
22. Dec 2010 路 04:05 UTC
I like the graphics, but it's short and not so original or related with the theme... But at least, your game's working :)
Bender
22. Dec 2010 路 04:16 UTC
I forgot to say I kinda like the music, well done for that part sir ;)
AClockWorkLemon
23. Dec 2010 路 00:14 UTC
Definately work on this a bt more, its got promise!
Zemmi
24. Dec 2010 路 23:10 UTC
The graphics and audio were pretty awesome, although I think the game play could use a makeover.

The biggest problem with it is probably that you don't benefit from shooting the asteroids, it's easier to just dodge and wait for the artifact. If this were to be a pure dodging and collecting game (which I think would be cool personally) I would increase the speed of the asteroids and force the player to focus on dodging them, or give some sort of reward for destroying an asteroid.

Or, you could hide the artifact inside one of the asteroids so the only way to find it is to "search-and-destroy" the asteroid field. Mind you, just my opinions, so do whatever you think is best :D

Good start you got here, as I mentioned before I love the graphics style and the audio.
ethankennerly
26. Dec 2010 路 20:11 UTC
I enjoyed the first five seconds. Of course in the shoot'em ups I usually play, there's much more than asteroids, so my expectations are high. Maybe there was (or will be) more.
馃帳 Elegwa
26. Dec 2010 路 22:17 UTC
Thanks guys, my plans for the game are here, if you are wondering.

http://www.ludumdare.com/compo/2010/12/22/dodge-and-collect-post-comp-plans/
Endurion
28. Dec 2010 路 18:12 UTC
Whatever you did, something went wrong. The game does not work in IE8. It works in FF though.
It's a good start and somewhat playable. Hope you keep working on it.
sol_hsa
31. Dec 2010 路 20:36 UTC
Is it by design that you can fly off the left edge and don't need to dodge anything? =)
Squax
02. Jan 2011 路 18:09 UTC
Audio and graphics are very good. Not too related to the theme though.
ChainedLupine
10. Jan 2011 路 04:13 UTC
Congrats on finish something for Ludum Dare!