Forever Cave by Redbone

[raw]
made by Redbone for LD19 (COMPO)

Ratings

Coolness 4% 121
Overall 2.60 155
Audio 2.73 80
Community 3.17 80
Fun 2.27 177
Graphics 2.60 144
Humor 1.78 173
Innovation 1.93 209
Theme 2.60 174

Feedback

moltanem2000
20. Dec 2010 · 02:30 UTC
That collect SFX is so tasty, it seriously added a whole 5 minutes to the life of my playing this game
Moops
20. Dec 2010 · 14:39 UTC
A snaaake oooo a snake!
Sos
20. Dec 2010 · 20:18 UTC
Good I don't die from bombs, I hate dying from bombs. Also killing snakes is tons of fun!
Benjamin
21. Dec 2010 · 18:54 UTC
Killing stuff and collectring gems was ok, but is there any difficulty progression ? I feel like I could have play forever and ended on commiting snake-suicide
arielsan
22. Dec 2010 · 01:30 UTC
I am immune to explosions but not to snakes? :P
I like the sounds and the random level generator. However, it was a bit repetitive.
mjau
23. Dec 2010 · 08:12 UTC
It's a nice start, but could really use some mixing up here and there (something related to the theme, perhaps). Since all the levels are essentially the same and the difficulty as far as I could tell never changes, you can just keep on going forever. Into the cave. Mm.
Endurion
29. Dec 2010 · 18:45 UTC
Really nice.
However there is no real challenge. The only harder part was when I spawned between two snakes. This is a very solid start but needs more random events and different enemies.
ranklar
31. Dec 2010 · 06:31 UTC
Decent job, I like that you had some sound, but it got boring after a while. I wish there was an end game, or some reason to get certain color gems over others, etc. Nice game, I had fun for a few levels avoiding the snakes! Maybe another monster type would have helped? Nice job.
kurtwaldowski
09. Jan 2011 · 04:26 UTC
It was pretty fun; I just felt like I was making no progress. This may be due to the lack of fluctuation in difficulty. Anyways, nice start!