Arise by Jonneh
This game uses Javascript and the HTML5 canvas element. It works best in Google Chrome and Safari, although it does work in Firefox it runs very slow. It will not work in Internet Explorer at all due to the lack of support for the canvas element.
| Web | http://www.jonathanedgecombe.com/LD19/ |
| Source | http://www.jonathanedgecombe.com/LD19/LD19.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-19/?action=preview&uid=2530 |
Ratings
| Coolness | 0% | 201 |
| Overall | 2.54 | 165 |
| Audio | 2.33 | 122 |
| Community | 2.88 | 102 |
| Fun | 2.42 | 166 |
| Graphics | 3.15 | 84 |
| Humor | 1.43 | 207 |
| Innovation | 1.88 | 214 |
| Theme | 2.84 | 151 |
a bit floaty
The game lacks challenge : too many checkpoints, a bit slow and no real danger.
HTML 5: Last weeks performance finally back on todays machines (well, some of them)! Now that's progress!
This game really needs to have more stuff in it to make it interesting (more levels/objectives, some bad guys or puzzles). But it was a good effort nonetheless.
The controls were good, but could have been a bit better. You need to implement acceleration instead of having constant velocity for the falling and maybe have the character move a bit faster too. Since platform games are common, you really have to get the controls right (IMO). They need to be fast, responsive and feel natural.
> back on todays machines (well, some of
> them)! Now that's progress!
@Endurion: You've levied a common complaint about the web platform, but in the case of Javascript: think again!
The CANVAS element is gaining support for hardware-accelerated graphics (with OpenGLES API) and people are doing some incredible stuff with it. There is something very awesome about using GLSL from my web browser :D
Download a recent nightly of Firefox 4, or Chromium (you must enable WebGL in Chromium... somehow) to see!