Island Commander by Jerm
There is in game help explaining how to play or you can read the Readme.txt file.
I kept a development log at: http://jerm.geek.nz/ld19/
(Update 20/12/2010 1114 UTC) There was a bug where the game would crash after taking over the first island. I have now fixed the bug which enables substantially more of the game. I also fixed a cosmetic issue with a misaligned line of text in one of the cutscenes.
(Update 21/12/2010 0439 UTC) I now have a Linux port which is identical to the Windows version. See the instructions in the Readme.txt for how to compile.
(Update 27/12/2010 0055 UTC) I have updated the game so it now runs in Windows XP.
I kept a development log at: http://jerm.geek.nz/ld19/
(Update 20/12/2010 1114 UTC) There was a bug where the game would crash after taking over the first island. I have now fixed the bug which enables substantially more of the game. I also fixed a cosmetic issue with a misaligned line of text in one of the cutscenes.
(Update 21/12/2010 0439 UTC) I now have a Linux port which is identical to the Windows version. See the instructions in the Readme.txt for how to compile.
(Update 27/12/2010 0055 UTC) I have updated the game so it now runs in Windows XP.
| Windows | http://jerm.geek.nz/ld19/IslandCommander-Windows.zip |
| Linux | http://jerm.geek.nz/ld19/IslandCommander-Linux.zip |
| Source | http://jerm.geek.nz/ld19/IslandCommander-Source.zip |
| Windows (Original, Broken) | http://jerm.geek.nz/ld19/IslandCommander-Windows-Original.zip |
| Source (Original, Broken) | http://jerm.geek.nz/ld19/IslandCommander-Source-Original.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-19/?action=preview&uid=518 |
Ratings
| Coolness | 8% | 70 |
| Overall | 2.57 | 160 |
| Community | 2.25 | 160 |
| Fun | 2.36 | 169 |
| Graphics | 2.14 | 209 |
| Humor | 2.70 | 66 |
| Innovation | 2.71 | 124 |
| Theme | 2.00 | 220 |
On the more positive side, the game outside of the shooting game felt more strong, and it was kind of neat to watch my kingdom grow :) A good, ambitious concept for a game that I'm impressed you managed to pull together.
A neat combination of Carrier Command and Choplifter ;)
The most prominent problem for me is the chopper game. There is hardly a way to avoid the turret bullets. Also Space and arrow keys are somewhat conflicting on my keyboard (can't press two arrows and space at the same time).
Quite nice effort, with a bit more balance on the controls this could be quite good!