Search & Secure by Dslayer27
I had 12 hours to make this game, since first off, I slept through much of the first day, after that I worked nonstop and got this product to put in the competition. Suddenly, the power in my city went out for probably around 12 hours... then I was stuck entering this into the cheesey jam when PoV helped me get it to the competition(thanks).
Basically there are 2 modes, in Story Mode you go about trying to "discover" certain people's lost objects. You have a limited number of searches in each level of story mode. If you search an area without the object it is marked with an 'x'. In free play you just run around trying to find hidden items, I didn't have time to make it randomly generate so the items are always in the same place...
Ratings
| Coolness |
6% |
89 |
| Overall |
2.45 |
180 |
| Community |
2.13 |
170 |
| Fun |
1.90 |
209 |
| Graphics |
2.27 |
195 |
| Humor |
2.00 |
136 |
| Innovation |
2.27 |
180 |
| Theme |
2.91 |
140 |
Feedback
@badlydrawnrod yeah, I would have thrown in more fancy stuff, but ran out of time lol
However it's a bit drab, esp. when you have the clues but still need to do tile per tile search.
With a bit more help this could be a neat little game.
This game is just killing me. I once found one thing in free play mode. Never even found the glasses near a tree. Near a tree? Dude, find em yourself because I just can't do it.
Nice job with two game modes though.