Or Perish by dwrensha

[raw]
made by dwrensha for LD19 (COMPO)
A dangerless platformer written in Actionscript using Flixel.

Ratings

Coolness 2% 150
Overall 2.61 154
Audio 3.19 45
Community 1.76 196
Fun 2.52 147
Graphics 2.39 178
Humor 2.18 118
Innovation 1.87 216
Theme 2.59 176

Feedback

johnfn
20. Dec 2010 · 20:24 UTC
Nice game and solidly programmed. The controls could have been a little more strong, though, and the guy moved so slow that exploring the little areas took forever. Backtracking especially was frustrating. If you made him go faster (maybe a run option), you could improve the game a lot!
ladron
21. Dec 2010 · 02:35 UTC
Product was exactly as described... :-)
Squax
21. Dec 2010 · 12:46 UTC
Exploring felt a bit slow, but nice overall.
Sos
22. Dec 2010 · 00:00 UTC
Every game with cupcakes have my full support! Reminds me of knytt.
Breakdance McFunkypants
22. Dec 2010 · 19:49 UTC
Not bad. I like the mysterious music. The art could use some work, especially the walk cycle animation, and it takes a long time to get anywhere interesting: but I'm just nit picking. Overall, very good. Keep up the excellent work.
KoryWazHere
23. Dec 2010 · 12:51 UTC
Good stuff =)
tonic
23. Dec 2010 · 20:28 UTC
The controls felt a bit sluggish, and the levels felt a bit tedious to walk through. The player's "window" to the world felt too small so that it's a bit hard to know where one should be going. I liked the minimalistic audio and the ending was nice.
LiquidAsh
26. Dec 2010 · 18:26 UTC
This game is giving me a sweet-tooth. I only made it through the first two doors, and felt the maze was fairly tedious. I did like the idea of falling through a section to give the player a sneak peak of what's to come/where to go, but felt there was too much tedious climbing to collect the items. Nice work.
🎤 dwrensha
28. Dec 2010 · 16:30 UTC
@LiquidAsh: You were so close to the end! I encourage you to press on and get that last key.
Endurion
31. Dec 2010 · 14:57 UTC
Nice little game.
A bit too slow for my taste. Also, the levels are really bland. Don't hide goodies always at the end of some weird corridor. And add challenge! ;)
Nevertheless, solid game.
Danik
01. Jan 2011 · 20:57 UTC
It was really slow to explore. The levels seemed random and just too large. Still I liked parts of it. The music in the last level was awesome.
Martoon
09. Jan 2011 · 18:16 UTC
If only more games had status messages letting me know if I'm still playing...