red spade ♠ by Wan
An interactive short story, with a gameplay twist.
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POST-COMPO CHANGES
- The English translation was completed & published after the deadline, then revised thanks to LoneSpelunker (http://ludumdare.com/compo/author/lonespelunker/).
- I made it more obvious how the special mechanic works.
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NOTES
I ended up creating a Twine-like game engine to power my entry. The story is written through a simple YAML file. If you're curious, I also added a link to it!
______________________________
POST-COMPO CHANGES
- The English translation was completed & published after the deadline, then revised thanks to LoneSpelunker (http://ludumdare.com/compo/author/lonespelunker/).
- I made it more obvious how the special mechanic works.
______________________________
NOTES
I ended up creating a Twine-like game engine to power my entry. The story is written through a simple YAML file. If you're curious, I also added a link to it!
| Web (HTML5, English) | http://marwane.kalam-alami.net/ld/36/?en |
| Web (HTML5, French) | http://marwane.kalam-alami.net/ld/36/ |
| Sources (game) | https://github.com/mkalam-alami/rwnd/tree/ld36 |
| Sources (engine) | https://github.com/mkalam-alami/rwnd |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=9172 |
I started again and understood that i had click on previous answer to use the watch. Maybe a tip to tell to the player to use his watch by clicking previous choices will prevent this misunderstanding.
after understanding it, i was frustrated the game wasn't more long.
A fun game and a clever text-based adventure.
I would have liked a little more choice in the later segments of the game, to make it a bit more challenging.
The twist when choosing the 'wrong' ending is very cool. Nice game, all in all :)
I got to the end.... and all the text disapeared. I'm left with two half sentences on the screen. Is that supposed to happen? If so it's a huge shame because I really wanted to know the ending!
Nicely done! :D
I really liked the story and the originality of the game.
No surprise, I choose the evil ending :D
Rewinding time was always possible in games like this, so kudos for the idea of making it an official feature!
Good writing. I loved both endings, the "evil" one in particular though :)
I still play text adventures occasionally, and this one is pretty fine for one.
(Yes, there are some spellings errors/grammar stuff, but not something major.)
My js skills is not good enough to write something like this yet, so well done! Also, I don't get when the name changes into "red heart" or "red clubs" but that was interesting too.
The ending was a bit weird, because everything just disappeared without any further feedback. But still, I really enjoyed this.
The story is intriguing and the mechanics are spot on. The confrontation bit is really nice.
brilliant entry!
I picked the evil ending but seemed to freeze in the middle of the animation.