{"author_link":"\/author\/clockwerkclover\/","author_name":"ClockwerkClover","author_uid":"86401","comments":[{"author_name":"namrog84","author_uid":"4313","time":"Apr 19, 2016 @ 1:41am","epoch":1461029760,"text":"whats a gmz and how do i play\/use it?"},{"author_name":"Aaranos","author_uid":"51253","time":"Apr 19, 2016 @ 1:44am","epoch":1461029940,"text":"Not sure what you use to run the game."},{"author_name":"TriSquare","author_uid":"45249","time":"Apr 19, 2016 @ 1:47am","epoch":1461030120,"text":"What is this file format?"},{"author_name":"ClockwerkClover","author_uid":"86401","time":"Apr 19, 2016 @ 1:55am","epoch":1461030600,"text":"Sorry about the gmz thing. That was the Game Maker source code. The link should go the the .exe now"},{"author_name":"16BitsOfAwesome","author_uid":"18250","time":"Apr 19, 2016 @ 1:59am","epoch":1461030840,"text":"Interesting concept. I didn't completely know what I was doing, though. The water and lifting effects on the terrain were cool"},{"author_name":"Wisedawn","author_uid":"91670","time":"Apr 19, 2016 @ 2:01am","epoch":1461030960,"text":"Cool, a God game! It's a shame I cannot flood the capital though :)"},{"author_name":"avinashd","author_uid":"45007","time":"Apr 19, 2016 @ 2:04am","epoch":1461031140,"text":"The gameplay didn't really feel focused, but the idea does have potential if there were points, levels, objectives or something like that."},{"author_name":"djfariel","author_uid":"52022","time":"Apr 19, 2016 @ 2:05am","epoch":1461031200,"text":"That was really interesting. I didn't get very far before I flooded my cities, but... there's a lot of potential for something incredibly pleasing here."},{"author_name":"Peter1992t","author_uid":"86210","time":"Apr 19, 2016 @ 2:24am","epoch":1461032340,"text":"I liked the atmosphere. Didn't really understand the point\/goal."},{"author_name":"KappaIX","author_uid":"90060","time":"Apr 19, 2016 @ 8:08pm","epoch":1461096180,"text":"Not 100% sure what I was supposed to be doing, so instead, I flooded the world! Mwahahahahahaaaaaaa...\r<br\/>\r<br\/>Well done!"},{"author_name":"drbacchus","author_uid":"93639","time":"Apr 19, 2016 @ 8:31pm","epoch":1461097560,"text":"lots of potential... we need more RTS games. Nicely done.  Could use a giant cat though."},{"author_name":"Drusilla","author_uid":"63904","time":"Apr 19, 2016 @ 8:32pm","epoch":1461097620,"text":"I really enjoyed the music. Kind of sad I drowned my little guys &lt;\/3"},{"author_name":"Big Cow","author_uid":"51323","time":"Apr 19, 2016 @ 8:57pm","epoch":1461099120,"text":"Lovely game - great mood, nice and relaxing to play, liked the music as well. really nice take on the theme too."},{"author_name":"Blobo","author_uid":"52667","time":"Apr 19, 2016 @ 11:15pm","epoch":1461107400,"text":"Very relaxing. nice work."},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Apr 21, 2016 @ 1:57am","epoch":1461203520,"text":"Interesting design. Some more direction would be nice. the music kept cutting out as well"},{"author_name":"LRP","author_uid":"92647","time":"Apr 21, 2016 @ 4:57pm","epoch":1461257520,"text":"neat"},{"author_name":"legavroche","author_uid":"89201","time":"Apr 21, 2016 @ 11:25pm","epoch":1461280800,"text":"I enjoyed the mood of the game. The art and music went well with each other. I'd appreciate more directions though on what each thing would do for the land. Also, as a suggestion to take it further, how about adding some micromanagement designs, like a food\/water meter for the people?"},{"author_name":"LudumAnthony","author_uid":"89892","time":"Apr 21, 2016 @ 11:26pm","epoch":1461280860,"text":"Like the others said, has a lot of potential but right now it's pretty basic.  It was actually more fun than I expected.  Also, is there a turn off music button hidden below the drop down arrow for selecting things because I kept pausing the music by clicking it somehow."},{"author_name":"ClockwerkClover","author_uid":"86401","time":"Apr 21, 2016 @ 11:36pm","epoch":1461281460,"text":"Thanks for all the advice everyone! In the future we hope to add some objectives and\/or scenarios to give it a bit of direction. Things like creating a sustainable village or reach X population. we might add fighting between villages as well. \r<br\/>\r<br\/>@LudumAnthony\r<br\/>yeah there is a mute button under them menu. Thanks for pointing that out."},{"author_name":"macronoid","author_uid":"22111","time":"Apr 22, 2016 @ 5:31pm","epoch":1461345960,"text":"Interesting concept, but I couldn't figure out the goal (if any). Also I was wondering if there was any kind of progression. \r<br\/>\r<br\/>However it's quite relaxing. Good job for a first game!"},{"author_name":"Ironhead","author_uid":"89786","time":"Apr 22, 2016 @ 5:34pm","epoch":1461346140,"text":"I like your implementation of the theme. Nice and relaxing game. Well done!"},{"author_name":"MayankUnreal","author_uid":"90244","time":"Apr 24, 2016 @ 9:25am","epoch":1461489600,"text":"AWWWww! my little guys can't float. I like the game. A bit turdy but nice."},{"author_name":"Marc F.","author_uid":"82956","time":"May 3, 2016 @ 8:35pm","epoch":1462307400,"text":"Needs polishing but solid fun entry!"}],"images":["ld35\/86401-bcb0f2b1338b5202cd2f9561596eb2ca.jpg"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/0B0Y00mwObU-SeHhMOHJEdDBNYkE\/view?usp=sharing","text":"Windows"},{"url":"https:\/\/drive.google.com\/file\/d\/0B0Y00mwObU-SekJreUwtbXpIck0\/view?usp=sharing","text":"Source"}],"metadata":{"g_key":"3362","g_author":"86401","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3383","g_title":"ScapeShift","g_status":"UCHK1","g_place":"827","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/86401-shot0-1461028350.png-eq-900-500.jpg"],"text":"Shape and shift the world with the click of a mouse as you take the role of a god. Will you be merciful to the inhabitants of the world or cruel and tyrannical. \r\n\r\nThis is more or less a sandbox game so just play around for a while and relax.\r\n\r\nOn the top you can select a power and use it on an area of terrain. left click and right click will each add or remove the power from an area.\r\n\r\nScapeShift: The first game to be released by ClockwerkClover.","title":"ScapeShift"}