Dare Islands by XMunkki
The goal of Dare Islands is to goal the red boats into the red goal zone and the green boats into the green goal zone. The boats cannot be controlled directly, but the water currents can be changed by growing and removing islands. The left mouse button grows and and the right one removes it. If the boats hit land or enter the wrong goal zone, then a life is used.
The game requires .NET 3.5 Framework and some CPU speed. The code was done with F# and the Visual Studio 2008 Shell (with the F# plugin) as the IDE. The fluid simulation is a simple implementation of the Lattice Boltzmann Method (LBM).
Sources are included in the main package. If the direct download link doesn't work, try downloading from the website.
The game requires .NET 3.5 Framework and some CPU speed. The code was done with F# and the Visual Studio 2008 Shell (with the F# plugin) as the IDE. The fluid simulation is a simple implementation of the Lattice Boltzmann Method (LBM).
Sources are included in the main package. If the direct download link doesn't work, try downloading from the website.
Ratings
| Coolness | 0% | 167 |
| Overall | 3.42 | 46 |
| Community | 3.65 | 35 |
| Fun | 3.06 | 67 |
| Graphics | 2.87 | 113 |
| Humor | 1.40 | 186 |
| Innovation | 4.42 | 1 |
| Theme | 3.81 | 23 |