{"author_link":"\/author\/stuckie\/","author_name":"stuckie","author_uid":"267","images":["ld16\/267-3a0174aa13e11b864e533571d0124cad.jpg","ld16\/267-1cbee90eb0fdfc6d753b9785e1ecac37.jpg","ld16\/267-dbd13f23538d35e23fda6ad718b6d6e2.jpg","ld16\/267-068a1cfff81af7a2737cfc8099288ac4.jpg"],"links":[{"url":"http:\/\/www.stuckiegamez.co.uk\/gamez\/ludumdare\/ld16\/LD16SubmitData.zip","text":"Data"},{"url":"http:\/\/www.stuckiegamez.co.uk\/gamez\/ludumdare\/ld16\/SGZ2DAMD64.linux","text":"Linux AMD64"},{"url":"http:\/\/www.stuckiegamez.co.uk\/gamez\/ludumdare\/ld16\/Win32Engine.zip","text":"Windows Engine"}],"metadata":{"g_key":"33985","g_author":"267","g_event":"LD16","g_eventkey":"2","g_subevent":"COMPO","g_urlkey":"34015","g_title":"derelict_","g_status":"UCHK1","g_place":"80","g_commentcount":"0","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/11816\/267-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/11816\/267-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/11816\/267-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/11816\/267-shot3.png-eq-900-500.jpg"],"text":"READ THIS:\r\nYou will need the Data.zip PLUS an Engine Binary for your platform. More Platforms will be up as I make them, if I can - or compile from the SVN.\r\n\r\nEnsure the Data folder is in the same folder as the Engine Binary, or nothing'll happen ;)\r\nIf people get confused, I'll create a combined zip for each platform.\r\n\r\nDerelict is a turn-based strategy game.. sortof...\r\nSingle Player isn't much fun as there isn't really any AI unfortunately as I had to rewrite lots of code in final few hours!\r\nThere is hot-seat multi-player however!\r\n\r\nCurrent Engine Build is for AMD64 Linux only, I shall get this fixed shortly: but the game data will be unchanged - DONE!\r\n\r\nEngine source is here if you want to compile for your own platform, see what I did: http:\/\/svn2.xp-dev.com\/svn\/stuckie-SGZEngine\/ should only need SDL ( + mixer and image ), and Lua5.1\r\n\r\nControls:\r\nArrow Keys move most things.\r\nA - movement mode\r\nS - firing mode\r\nd - door mode\r\nq - skill 1\r\ne - skill 2\r\n1 - 4 - display stats for that unit\r\nreturn - confirms most things\r\nbackspace - cancels current unit selection in crew selection.\r\n\r\nI'll hopefully be developing this further :)\r\nEnjoy!\r\n\r\nApologies for being about 20 mins late.. kept making bad zips somehow!<\/p>","title":"derelict_"}