{"author_link":"\/author\/stoney\/","author_name":"Stoney","author_uid":"321","images":["ld16\/321-538f1748795ce4a35306594f154451e2.jpg"],"links":[{"url":"http:\/\/freeze-dev.de\/files\/games\/Stoney_LD16_ColonialAge_Win32.zip","text":"Windows"},{"url":"http:\/\/freeze-dev.de\/files\/games\/Stoney_LD16_ColonialAge_MacOSX.zip","text":"OS X"},{"url":"http:\/\/freeze-dev.de\/files\/games\/Stoney_LD16_ColonialAge.tar.gz","text":"Linux"},{"url":"http:\/\/freeze-dev.de\/files\/games\/Stoney_LD16_ColonialAge_Source.zip","text":"Source"}],"metadata":{"g_key":"34007","g_author":"321","g_event":"LD16","g_eventkey":"2","g_subevent":"COMPO","g_urlkey":"34037","g_title":"Colonial Age","g_status":"UCHK1","g_place":"99","g_commentcount":"0","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/11816\/321-shot0.jpg-eq-900-500.jpg"],"text":"Explore all islands with your ship before the enemy does. Real simple concept. :)\r\n\r\nMore detailed instructions:\r\nYou control a ship and need to explore all islands on the map before the AI does.\r\nYou see that circle around your ship? Yeah, ok, good, that's your line of sight, you see everything that's in this radius, \r\neverything else is darker and hiden from you.\r\n\r\nAllright, there are 12 islands on the map which are being positioned randomly. So, every time you reset or start a new game\r\nthe islands have a new position.\r\nThe goal is to move around with your ship and find all possible islands. The GUI at the bottom shows your current progress.\r\n\r\n\r\nControls:\r\nLeft click: Move\r\nMouse wheel: Rotate the ship\r\nR: Reset game\r\n\r\nKnown bugs:\r\n- Enemy doesn't rotate and doesn't have a shadow <- It's a feature, I just can't explain why ;)\r\n\r\nPlatform specific notes:\r\nMac OS X: Universal binary, needs at least Mac OS Leopard\r\nLinux: You need libSDL, libSDL_image, libSDL_mixer, libSDL_ttf and liblua installed as well the latest graphics driver for OpenGL support.\r\nWindows: You need Visual C++ 2005 Redist because of the Lua DLL. (The necessary DLLs are included, just in case)\r\n\r\nUsed language: FreePascal (Delphi mode)\r\n\r\nUsed tools:\r\nCompiler: FreePascal 2.4.0rc\r\nGraphics: Cinema 4D \/ GIMP\r\nMusic: GarageBand\r\nSound: sfxr<\/p>","title":"Colonial Age"}