{"author_link":"\/author\/jarnik\/","author_name":"jarnik","author_uid":"1163","images":["ld15\/1163-c663bea6982dbfae247a12afd870d77d.jpg","ld15\/1163-a91fa90d649b7a746ebf17f672130eb5.jpg","ld15\/1163-b5dd09fca4f8348d238178e7f5c7282d.jpg","ld15\/1163-6d0f8841880ff876aa48884232160d98.jpg","ld15\/1163-557cbfbd7166f678b4080eda4d5c4b08.jpg"],"links":[{"url":"http:\/\/www.jarnik.info\/pub\/ld15\/LD15-KavernKeeper-win.zip","text":"Windows"},{"url":"http:\/\/www.jarnik.info\/pub\/ld15\/index.html","text":"Web"},{"url":"http:\/\/www.jarnik.info\/pub\/ld15\/LD15-KavernKeeper-flash.zip","text":"Flash"},{"url":"http:\/\/www.jarnik.info\/pub\/ld15\/LD15-KavernKeeper-src.zip","text":"Source"}],"metadata":{"g_key":"34093","g_author":"1163","g_event":"LD15","g_eventkey":"1","g_subevent":"COMPO","g_urlkey":"34123","g_title":"Kavern Keeper","g_status":"UCHK1","g_place":"22","g_commentcount":"0","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/1163-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/1163-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/1163-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/1163-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/1163-shot4.png-eq-900-500.jpg"],"text":"Tools:\r\n - FlashDevelop (+Flex3), coded in ActionScript 3\r\n - sfxr\r\n - musagi \r\n - Inkscape\r\n - Gimp\r\n - OpenCanvas + Wacom tablet\r\n\r\nLibraries:\r\n - Flixel v1.25\r\n - TweenLite v6.21\r\n\r\nThe basic idea comes from the Dungeon Keeper. I wish I could spend more time balancing the gameplay. If you have any improvement suggestions, let me know.\r\n\r\nThis was my very first compo submission ever and I enjoyed it a lot! :)<\/p>","title":"Kavern Keeper"}