{"author_link":"\/author\/nitram_cero\/","author_name":"nitram_cero","author_uid":"937","images":["ld15\/937-ee007a429304b5ee1634f85c79dec420.jpg","ld15\/937-de5c67496813bdfda6c97cfe7f6e03e9.jpg","ld15\/937-98464354dad0ee6c899de4e5f41cbe9e.jpg","ld15\/937-77735dfde212e4a0aae40e42b887f35c.jpg"],"links":[{"url":"http:\/\/www.tbam.com.ar\/play--caverns-ld48.php","text":"Windows"},{"url":"http:\/\/www.tbam.com.ar\/play--caverns-ld48.php","text":"OS\/X"},{"url":"http:\/\/www.tbam.com.ar\/play--caverns-ld48.php","text":"Linux"},{"url":"http:\/\/www.tbam.com.ar\/play--caverns-ld48.php","text":"Web"}],"metadata":{"g_key":"34163","g_author":"937","g_event":"LD15","g_eventkey":"1","g_subevent":"COMPO","g_urlkey":"34193","g_title":"Caverns","g_status":"UCHK1","g_place":"9","g_commentcount":"0","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/937-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/937-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/937-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/6952\/937-shot3.png-eq-900-500.jpg"],"text":"IMPORTANT:\r\n\r\nFreezed v0.6 compo version: http:\/\/www.tbam.com.ar\/play--caverns-ld48.php\r\n\r\nLatest version (WITH HINTS SYSTEM): http:\/\/www.tbam.com.ar\/play--caverns.php\r\n\r\n=== Caverns v0.6 ===\r\n\r\nCaverns is an experimentation game.\r\nIt's about tiny life forms coexisting in a cavern.\r\n\r\nTry to find them all! Mess around with the enviroment and free your imagination.\r\n\r\n--------------------\r\n\r\nMouse: Paint tiles (palette at bottom)\r\nC: Rotate through the materials (instead of clicking in the palette)\r\nX: Mute sounds (keeps music)\r\n0: Mute all\r\n\r\n--------------------\r\n\r\nFreezed compo version: http:\/\/www.tbam.com.ar\/play--caverns-ld48.php \r\nLatest version: http:\/\/www.tbam.com.ar\/play--caverns.php\r\n\r\nContact me (link on top of the game) if you need a hint sheet (but please play it for at least 10 minutes, I promise you'll be able to find more races if you play a little longer)\r\n\r\n--------------------\r\n\r\nMade in AS3 (Flex), using the Flixel lib.\r\nTools: FlashDevelop, sfxr, Audacity, Reason 3, GraphicsGale.\r\n\r\n================================\r\n\r\n2009\/08\/31\r\n\r\nThanks for all your nice and encouraging comments and also for checking out this game!\r\n\r\nI'm glad you liked the musical ambient\/sounds. Even thou they're mainly made with sfxr I tweaked each of them by hand.\r\nAnd I wanted the music to give a mellow misterious ambient, that doesn't bother to \"leave it on\". I'm not a musician so I was not sure how it would work, but thanks to your comments I feel like it fits ok.\r\n\r\n\r\nI'll try to answer some of your comments:\r\n\r\n\r\n* I've prepared a hint sheet.\r\nIf you really want it, please email me through the Contact link on the top of the game's page.\r\nBut I employ you to try for at least 10 minutes. Most of the people finally figures all out, just by spending a little bit more time.\r\n\r\n* There will be achievements in future versions: Finding X races, Making X races coexist, The generation you got to (cascaded mutations) etc.\r\n\r\n* I didn't understand well the lack of content comment. I did this game in about 10 hours because my girlfriend was home for the weekend. I have a lot more of ideas but I've freezed the game at v0.6 for the competition (you can check the latest post-LD48 version from a link on the game's page)\r\n\r\n* I couldn't see the differenc between a toy than a game.\r\nIf it entretains you and makes you happy, you're still playing :)\r\nYou can play it just to fullfill objectives (finding races) like regular games\r\n[i]or[\/i]\r\nyou can also design a nicer cavern, make colonies, withstand life for as long as you can, etc.\r\n\r\n\r\nThanks again for taking some time with this game!\r\n-Martin\r\n\r\n2009\/08\/31\r\n\r\nLast update: I include a link to the SWF file for convenience (in case someone is doing a pack or something)\r\nhttp:\/\/www.tbam.com.ar\/CavernsV06_LD48.zip\r\n\r\n--------------------------------\r\n\r\n2009\/08\/30 - v0.6\r\n\r\nOk, I'll continue development on my own, but I've set up a link to \"keep it freezed\"\r\n\r\nYou can check the latest updates at: http:\/\/www.tbam.com.ar\/play--caverns.php\r\n\r\nJust in case, here's the official entry link (freezed at deadline hour 0): http:\/\/www.tbam.com.ar\/play--caverns-ld48.php\r\n\r\nGood luck!\r\n-Martin\r\n\r\n2009\/08\/30 - v0.5\r\n\r\nWell this is the version 0.5\r\nHas music and some sound effects and a lot more of life.\r\n\r\n--------------------\r\n\r\n2009\/08\/29\r\n\r\nThere is not much of a background, the idea struck me today around 10AM and what I've achieved so far is the thing I'm posting.\r\n\r\nI don't want to disclose any gameplay info or tips because it's meant to be experimented with.\r\nYou can change the cavern with the mouse and the palette in the bottom in different ways... you'll start seeing some interesting stuff soon!\r\n\r\nIt was made in AS3 using the Flixel library.\r\nI used Graphics Gale for the graphics.\r\n\r\nI hope you enjoy it!\r\n-Martin\r\n\r\n\r\n\r\n<\/p>","title":"Caverns"}