mine by zacaj
Ride your mine cart through a random generated cave, standing up to get points and collect gems and ducking to avoid stalactites.
Made with C++, SDL, openGL, Chipmunk Physics, Paint.NET, sfxr, and gcc.
EDIT: changed player pictures
NOTE: if you start stuck in a really short cave, just press escape and try again
UPDATE:
I know this works in XPx86, maybe 64-bit or Vista breaks it?
If it crashes for you, please download the debug version, run it, and then tell me the number in debug.txt
Made with C++, SDL, openGL, Chipmunk Physics, Paint.NET, sfxr, and gcc.
EDIT: changed player pictures
NOTE: if you start stuck in a really short cave, just press escape and try again
UPDATE:
I know this works in XPx86, maybe 64-bit or Vista breaks it?
If it crashes for you, please download the debug version, run it, and then tell me the number in debug.txt
| Windows | http://zacaj.com/mine.zip |
| Debug (Updated) | http://www.sendspace.com/file/d3bcnj |
| Original URL | https://ludumdare.com/compo/ludum-dare-15/?action=preview&uid=1059 |
Ratings
| Coolness | 26% | 3 |
| Overall | 3.12 | 57 |
| Audio | 3.28 | 25 |
| Community | 2.65 | 80 |
| Fun | 2.94 | 64 |
| Graphics | 3.39 | 45 |
| Humor | 2.36 | 69 |
| Innovation | 3.00 | 56 |
| Theme | 3.89 | 14 |