{"author_link":"\/author\/ointment\/","author_name":"Jwatt","author_uid":"5551","comments":[{"author_name":"Azumiar","author_uid":"89215","time":"Aug 21, 2016 @ 4:35pm","epoch":1471797000,"text":"It's way too fast."},{"author_name":"Jwatt","author_uid":"5551","time":"Aug 21, 2016 @ 5:20pm","epoch":1471799700,"text":"Not for its intended purposes, which are rapid retrying and the most straightforward design possible. \r<br\/>\r<br\/>Other playtesters have reached scores of 30+, which is a very fair period of time to keep up focused attention. I feel like scaling the difficulty for anything more than that would overstay the main mechanic's welcome."},{"author_name":"Jwatt","author_uid":"5551","time":"Aug 21, 2016 @ 7:36pm","epoch":1471807860,"text":"Added a dynamic music loop."},{"author_name":"MR MIKE","author_uid":"49921","time":"Aug 21, 2016 @ 8:01pm","epoch":1471809360,"text":"Great game mate. Clear idea, good execution. Had fun playin it now."}],"images":["ld36w\/5551-8fff8d4feb69dfe10ed79e77f09b3e3e.jpg","ld36w\/5551-ae046b971232aa76cee5f61d657e09a6.jpg"],"links":[{"url":"http:\/\/jwatt.moe\/slick_win64.zip","text":"Windows 64-bit"},{"url":"http:\/\/jwatt.moe\/slicer2.love","text":"Love2D"}],"metadata":{"g_key":"34238","g_author":"5551","g_event":"LD36W","g_eventkey":"36","g_subevent":"-","g_urlkey":"34268","g_title":"Slick Slices","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/568158\/5551-shot0-1471797115.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/568158\/5551-shot1-1471797115.png-eq-900-500.jpg"],"text":"A modernized Stacker game. Originally whipped up for One Hour Game Jam #69 (with \"one button\" as the theme), then polished a bit afterwards.<\/p>","title":"Slick Slices"}