{"author_link":"\/author\/reactorscram\/","author_name":"ReactorScram","author_uid":"29177","images":["ld35w\/29177-76d730df66906d6eb462f0409d7b89e4.jpg"],"links":[{"url":"https:\/\/reactorscram.com\/pitch-black\/releases\/pitch_black_win32-0.1.0.zip","text":"Win32 \/ WINE"}],"metadata":{"g_key":"34254","g_author":"29177","g_event":"LD35W","g_eventkey":"34","g_subevent":"-","g_urlkey":"34284","g_title":"Pitch Black Graphics Test","g_status":"UCHK1","g_place":"99999","g_commentcount":"0","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/537235\/29177-shot0-1460421435.png-eq-900-500.jpg"],"text":"I finally dug Colorado off the trash heap and added a couple new features:\r\n\r\n* Wavefront OBJ loader\r\n* Doom 3-style light glare\r\n\r\nThe light glare was inspired by an article Simon posted that led to a few Reddit gamedevs recreating it.\r\n\r\nThe OBJ loader was merely 7 years overdue.<\/p>","title":"Pitch Black Graphics Test"}