50 Flags of the United States by GaTechGrad
All 50 state flags of the United States displayed on a map. If you think you have a hoss system, try turning on wind for a real test of your graphics card!
Resources:
Wikipedia United States flags
http://en.wikipedia.org/wiki/US_state_flags
Wikipedia United States map
http://en.wikipedia.org/wiki/U.S._state
Unity example shader code
http://unity3d.com/unity/download/archive
Resources:
Wikipedia United States flags
http://en.wikipedia.org/wiki/US_state_flags
Wikipedia United States map
http://en.wikipedia.org/wiki/U.S._state
Unity example shader code
http://unity3d.com/unity/download/archive
| Web Unity | http://levidsmith.com/ld/ld28warmup |
| Windows | http://levidsmith.com/ld/ld28warmup/flags.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28-warmup/?action=preview&uid=19778 |
Feedback
guennor
10. Dec 2013 · 05:45 UTC
How many tris per flag? I turned wind on and it almost crashed my alienware. Judging by the smoothness of the flags, I think they have A LOT of tris each. But nice warmup entry anyway, I always get confused on where each state is located in the USA :P
🎤 GaTechGrad
10. Dec 2013 · 23:24 UTC
Each flag is the basic Unity plane, which is a 10x10 grid of squares, so that would be 200 total triangles. Turning on the wind makes it run slowly on my desktop PC as well, which has a nVidia PNY GeForce GTX 550 Ti Video Card (1024MB, GDDR5) and 12 GB of RAM. However, it runs smoothly on my MacBook Pro laptop, which I thought was a technically inferior system. Maybe there are some optimizations with the Unity engine on the Macs.