4E: Four Elements by Redpillgamedev

[raw]
made by Redpillgamedev for LD35 (JAM)
Shapeshit yourself through air, wind, fire an earth, The Four Elements, to defend your homeland! Creating combos and funny mult-kills is a good way to achieve more score!

How to Play:
Move by Pressing W,A,S,D Keys
You can Shapeshift pressing Mouse Right Button
You can Fire pressing Mouse Left Button

Remember
Water Destroys Fire and Earth
Fire Destroys Wind
Wind Destroy Water
Earth Destroy Wind

Thank for all my Team....Guys you're amanzing!

Marcus Andrade - Art/Animation
Valter Pilares - GameDesign/UI
Paulo Ferreira - GameDesiger
Erick Eden Fróes - Programer
Rafael Oliveira - Sound Manager

Ratings

Coolness 100% 1
Overall(Jam) 3.20 584
Audio(Jam) 3.00 459
Fun(Jam) 3.16 509
Graphics(Jam) 3.18 623
Humor(Jam) 2.40 560
Innovation(Jam) 2.82 738
Mood(Jam) 2.63 862
Theme(Jam) 3.64 308

Feedback

playnowgames
19. Apr 2016 · 04:27 UTC
Aeeeeeeeehhhh!!!!

we finish the game....thx team!!!!
stefvanschie
19. Apr 2016 · 06:57 UTC
That's a fun game! It would be nice to have some explanation at the start on how to play.
unit684
19. Apr 2016 · 06:59 UTC
Nice art style and simple but satisfying gameplay! Well done!
Shizor
19. Apr 2016 · 07:01 UTC
Fun little game, good job!
bellum128
19. Apr 2016 · 07:01 UTC
All in all, a pretty nice start. I like the innovation involved. I did notice a couple of glitches; the "player indicator" for the fire element doesn't appear in the bottom right, and also I was able to get stuck below the bottom border of the world somehow. Overall, great concept so far :)
EdoCreate
19. Apr 2016 · 07:47 UTC
Fun time-killer.
wavertron
19. Apr 2016 · 08:18 UTC
Great game, with a good amount of polish. The only problem I had was the controls, didnt realise it was in the screenshots (suggest you add a note to description to check them). But once I got going, cool game
MAN JO TEAM
19. Apr 2016 · 08:22 UTC
It seems good but it would be nice to know the controls, you could post in the descrption or in the game itself.
Asturk
19. Apr 2016 · 11:43 UTC
I really like the creativity in this idea, of shapeshifting into 4 diferent elements and defeating enemies of opposite natures of yours! its has some cool mechanics that can be upgrades later, just one thing: one there are no enemies left, make the level finish there and don't make the player waits until time runs out yet!
Anyway, nice job!
shapemorph
19. Apr 2016 · 12:25 UTC
PERFEITO! Minha filha de 6 meses ficou hipnotizada, então é bom!
MrNyarlathotep
19. Apr 2016 · 13:33 UTC
Pretty fun, but a bit weird water destroys two things and 2 things can destroy wind - what did purple represent?
🎤 Redpillgamedev
19. Apr 2016 · 14:14 UTC
Hi MrNyarlathotep, thanks for enjoy our game!

the purple element represent a spirit that can shapeshifting in 4 diferent elements

this game will be upgrade very soon and the team pretends release for android and tablets devices.
renevirrey
19. Apr 2016 · 14:42 UTC
cute characters, thrilling!
Hankenstien
20. Apr 2016 · 02:24 UTC
Not bad, it was easy to pick up and fun to play. Good over all game
adsilcott
20. Apr 2016 · 02:29 UTC
Cool idea and a fun game with nice graphic. I got to a point where enemies stopped spawning.
JJJANEE
20. Apr 2016 · 02:36 UTC
I really liked this game!! The rules were easy to grasp, and the concept was great! The sprites were all so cute! The music was awesome as well. I like the idea a lot, and it really fits well with the theme. It took me a little while to figure out which was which, but then it was fun! The controls were smooth and killing enemies was fun!
Great job!!
F4KETHIS
20. Apr 2016 · 02:42 UTC
A quick rundown on the controls would have been nice, but it was fun!
ruchirbapat
20. Apr 2016 · 02:43 UTC
a fun little game with good art and a gr8 gameplay!

play and rate my game here: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=88260
Sergioct
20. Apr 2016 · 02:54 UTC
148 Points !!! Good game.
andyman404
20. Apr 2016 · 02:56 UTC
Congrats on finishing the game! Very polished strategic action game. Very challenging. Well done. You might want to fix the typo in the first word in the description on this page though! :)
nextreality
20. Apr 2016 · 02:59 UTC
So I believe that the theme was very well understood, but my main issues were with the controls and the element types. I know that it requires analysis to see what type enemies hate, but some were a little obscure. In regards to the controls, the mouse buttons were a little award for me, kept trying to press space for some reason to attack. The graphics were not bad, and i actually enjoyed the music, so not a bad overall game!
davidcmcdonald
20. Apr 2016 · 03:00 UTC
hahah very cool concept
megalukes
20. Apr 2016 · 03:00 UTC
Fun game to play, it took me some seconds to guess what I had to do, but it was fun. Great idea.
Sixteen
20. Apr 2016 · 06:14 UTC
Loved the level of polish. Had a small bug where I became a pair of floating eyes, but changing to the next element fixed it. Loved the art too
Imperial Unit
20. Apr 2016 · 06:31 UTC
Nice game. An interesting risk reward type mechanic of feeding the enemies to generate more of them in order to get more points. Managed to squeeze out 316 points. Seems the controls and gameplay could translate very well to a mobile game.
mitkus
20. Apr 2016 · 14:59 UTC
Way too easy, I think. It was kind of cool to discover which elements don't hurt.
🎤 Redpillgamedev
21. Apr 2016 · 11:55 UTC
Thnx for the support Guys!!
mountainstorm
21. Apr 2016 · 16:59 UTC
Funky tunes and lovely 'wind' sprite. I like the fact your idea would have worked for multiple of the themes under vote
CoderDozer
21. Apr 2016 · 18:02 UTC
Fun game with cute artwork, well done.
shohs
22. Apr 2016 · 02:37 UTC
Pretty neat game, and a nice level of polish. I thought it was a bit confusing that you had the purple guy (initially I thought it was water, and was confused why I couldn't shoot). Also, water is a bit OP. Besides that, good job!
TheMeorch
22. Apr 2016 · 02:56 UTC
I enjoyed playing this! I think you could remove the purple character, as it seems to do nothing, in which case the player would never want to switch to it -- it's currently just something that requires an extra click from the player.

It might be interesting to have a penalty for hitting an enemy with the wrong element (the enemy gets stronger maybe?), as this would require you to more strategically shoot and switch elements.

Nice work!
MatMortatti
23. Apr 2016 · 00:37 UTC
Hello!

Well-made game. The graphics were cute, the music was fitting and the gameplay was interesting.

"What is effective" wasn't clear in some points, and I didn't really found use for the purple guy.
Also, this is probably personal, but I would prefer if the overall gameplay was faster.

Salve do Brasil! Tamo junto :)
Khaoz_Fang
23. Apr 2016 · 02:55 UTC
A fun game with nice art.
Freank
24. Apr 2016 · 16:16 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
MrMordem
27. Apr 2016 · 19:16 UTC
nice little shooter, would feel right at home on a mobile platform, the gameplay was good.

I think i just had a few glitches : sometimes the assets seem to disappear a bit at random and i just saw the eyes of the player character, it's not a big deal but, just so you know it's there ( happened in the web version if this helps)

other than that well done !