{"author_link": "/author/jqcoding/", "author_name": "JQCoding", "author_uid": "25103", "images": ["ld27w/25103-5f61d3c535d086bbbc341f7f4f58207c.jpg"], "links": [{"url": "https://www.dropbox.com/s/vuejwnh6lz6h4cw/Ludum%20Dare%20Warmup.zip", "text": "Windows"}, {"url": "https://www.dropbox.com/s/m5zl05x6kbrsevo/main.cpp", "text": "Source"}], "metadata": {"g_key": "34548", "g_author": "25103", "g_event": "LD27W", "g_eventkey": "19", "g_subevent": "-", "g_urlkey": "34578", "g_title": "Ludum Dare Test", "g_status": "UCHK1", "g_place": "99999", "g_commentcount": "0", "g_site2_node_id": "0", "g_hide": "N", "g_has_icon": "Y", "g_rqueue": "0", "g_random": "0"}, "nds": [], "node": null, "orig_images": ["http://ludumdare.com/compo/wp-content/compo2//266224/25103-shot0.png-eq-900-500.jpg"], "text": "This was mainly just a proof of concept to make sure that everything was working. Don't really expect to do much of anything in this because it was mainly just to make sure I could handle collisions and jumping effects. You can't really do much, but like I said just a proof of concept. Really looking forward to LD27 though!</p>", "title": "Ludum Dare Test"}