{"author_link":"\/author\/indieyp\/","author_name":"indieyp","author_uid":"87853","comments":[{"author_name":"state550","author_uid":"83853","time":"Apr 20, 2016 @ 2:26am","epoch":1461118860,"text":"With the mouse controls, I was able to click and instantly teleport to safety, removing any difficulty. I do like the graphics though."},{"author_name":"StaNov","author_uid":"55257","time":"Apr 20, 2016 @ 5:58am","epoch":1461131580,"text":"Nice graphics! But how do I know that I've beaten your game? I can't die by touching the enemies, only shapeshift by the powerups.\r<br\/>\r<br\/>Next time add the winning\/losing conditions. Keep up a good work :)"},{"author_name":"indieyp","author_uid":"87853","time":"Apr 20, 2016 @ 7:24am","epoch":1461136740,"text":"state550, thank for your comment i fix it."},{"author_name":"IvanFon","author_uid":"90594","time":"Apr 21, 2016 @ 4:02pm","epoch":1461254220,"text":"Nice graphics!"},{"author_name":"Steven Pinto","author_uid":"86837","time":"Apr 26, 2016 @ 9:29am","epoch":1461662640,"text":"Hmm, not bad should work on it and add more elements such as power ups and much more..."},{"author_name":"dcolgan","author_uid":"2293","time":"Apr 29, 2016 @ 12:48am","epoch":1461890580,"text":"What is there works, but there is not very much of it."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Apr 29, 2016 @ 4:44am","epoch":1461904740,"text":"no score - no skill - game needs work"},{"author_name":"CaptainPilot","author_uid":"41078","time":"May 5, 2016 @ 8:06pm","epoch":1462478460,"text":"The game is way to tall even for my huge resolution laptop. Not sure what the gameplay is. An interesting first step"},{"author_name":"LeftRight92","author_uid":"38834","time":"May 7, 2016 @ 4:39pm","epoch":1462638840,"text":"Needs a loss condition (obviously, being a dreaded 'infinite x' game, no win condition). Currently, the transforming serves no other purpose than to fit the theme. Also, you can teleport to safety by clicking elsewhere.\r<br\/>That all said, I really liked the sprites.\r<br\/>At the moment, you've got the shell of a game here, needs more work before it becomes viable, but you seem aware of that, so congratulations on completing your first LD."}],"images":["ld35\/87853-40526706666aceb938ae3526a70eadd6.jpg"],"links":[{"url":"https:\/\/indieyp.com\/sr\/ShiftRunner\/","text":"Web"}],"metadata":{"g_key":"3469","g_author":"87853","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3487","g_title":"SHIFTRUNNER","g_status":"UCHK1","g_place":"1174","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/87853-shot0-1460929891.gif-eq-900-500.jpg"],"text":"Decided to try new engine Defold, result = simple mobile runner with 3 characters: trigon, rondure, tetragon. You can transition between them by gathering magic plants. Coming soon on Android. First gameplay only visual side and shift transition, enemy not now works. Use mouse for control character movement.","title":"SHIFTRUNNER"}