A New Start by TheTeaGuns

[raw]
made by TheTeaGuns for LD36 (JAM)
NOTE: This is more of a demo since we ran out of time

-=How to Play=-

WASD to move
E to open inventory

Click on resources when near them to collect them

Click on an NPC waiting by your fire to invite them to join your town
Trade resources to NPCs in your town for better gear
Survive as many days as you can

-=Made By=-

TheTeaGuns (game design, art, animation)

LudumAnthony (game design, programming)

-=Things to mention since we ran out of time=-

Ignore bow slot & empty middle slot in inventory.
Food is worthless since we didn't have time for a working food system.

We may have taken on a bit too big of a project for our current skill levels, but we hope to be able to expand this into our full vision post jam!

Feedback

intXparts
30. Aug 2016 · 02:09 UTC
I really like the pixel art, it has a good vibe to it. I played 4-5 games and never really made it far, kept getting overtaken by the NPC's. It would be interesting to see what this evolves into if your team keeps working on it.
Avalanche Games
30. Aug 2016 · 03:38 UTC
Love the art and gameplay is interesting. Hope to see it finished soon!
8Keys Studios
30. Aug 2016 · 07:01 UTC
Cool art style, but I couldn't seem to figure out what to do. Since I could swing the axe anywhere, I wasn't sure if swinging it near trees was gathering resources or doing anything at all. Some audio feedback might help players understand what to do.
publicidadeba
30. Aug 2016 · 07:06 UTC
We went for something VERY, VERY similar, but then time bit us in the butt so we had to take a different approach. Anyhow, well done, loved the art.
Lonely Vertex
30. Aug 2016 · 08:22 UTC
Well, this seams like a start of something great. Since this is very early stage of the development. I like that you have the game in Java and the art style is pretty cool. I would love to see more mechanics than just walking. Is there an option to chop down the trees with your axe [key 3] ?
Dimatt
30. Aug 2016 · 08:37 UTC
This game had some cool pixel art! but there wasn't really any form of audio feedback, and the death screen was a bit slow to fade. Still, a nice entry dude.
Strike
31. Aug 2016 · 05:48 UTC
It took me a while to understand that only trees with leaves can be chopped. After that it seems that I just have to wait at the fire for new residents to join. It feels nice to see this little town growing ;) A lot of potential in this demo. I wish you can keep working on it so we can have a complete version later. Good job !
ohsqueezy
14. Sep 2016 · 03:28 UTC
I keep thinking this game is called Food Day, and you're looking for food (which I think is actually part of the game) because it's Food Day. I see there are some cool shrinking vision effects going on, and I found some scary looking people. The people look menacing, but it seems I cannot axe the people.
CMLSC
19. Sep 2016 · 20:53 UTC
Whelp, that was strange. I tried to play it and it was running at(I'm guessing) around 0.1 to 0.2 frames per second. I know that I have a bad pc, but it isn't that slow.