Entropy Maze by JesterBLUE
All code for this game is in the .html file. Just 'view source' to see the source.
You are in a shifting universe that is inspired by the superposition principle (see Schrodinger's cat). The areas near you are more stable because you can sense them better. Further away, the spaces fluctuate between free and blocked. Sometimes the universe as a whole is more stable or less stable. You are looking for your lost cat named Pixel. Pixel affects the universe differently from you, because she is a cat. She tends to unblock the spaces near her, which lets her wander freely. You will not be able to see her until you get close, but you might be able to make out where she is at because the shifting walls will be different around her. Sound is not implemented, so you cannot hear her blert, sorry. Use the arrow keys to move, Space and Esc pause. Reload page to restart. You can move into the red squares in the spaces around you, diagonal movement is allowed. If you press against a black square you can slowly tunnel through, but it's probably faster to back up and let the maze change to make a path.
You are in a shifting universe that is inspired by the superposition principle (see Schrodinger's cat). The areas near you are more stable because you can sense them better. Further away, the spaces fluctuate between free and blocked. Sometimes the universe as a whole is more stable or less stable. You are looking for your lost cat named Pixel. Pixel affects the universe differently from you, because she is a cat. She tends to unblock the spaces near her, which lets her wander freely. You will not be able to see her until you get close, but you might be able to make out where she is at because the shifting walls will be different around her. Sound is not implemented, so you cannot hear her blert, sorry. Use the arrow keys to move, Space and Esc pause. Reload page to restart. You can move into the red squares in the spaces around you, diagonal movement is allowed. If you press against a black square you can slowly tunnel through, but it's probably faster to back up and let the maze change to make a path.
| HTML5 | http://dl.dropbox.com/u/74088029/EntropyMaze.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-23-warmup/?action=preview&uid=11191 |
Nevertheless, this is a really cool concept. :D