{"author_link":"\/author\/millerman\/","author_name":"Redream","author_uid":"7800","comments":[{"author_name":"dertom","author_uid":"479","time":"Apr 14, 2012 @ 10:18pm","epoch":1334441580,"text":"Nice to see how the city grows. Maybe you can also mention ingame what buildings stands for(but of course I could have looked here again :) ), I ended up setting the taxes however I wanted to and it growed and growed. Only the speed changed. But hey, for a warmup-game it is pretty nice."},{"author_name":"Gemberkoekje","author_uid":"5952","time":"Apr 15, 2012 @ 11:30am","epoch":1334489100,"text":"Doesn't seem to work here :( What is it built in, I may miss some components or whatnot."},{"author_name":"caranha","author_uid":"7847","time":"Apr 15, 2012 @ 3:22pm","epoch":1334503020,"text":"Very nice, but I had NO idea what I was doing :-P my city almost always tanked immediately."},{"author_name":"MillerMan","author_uid":"7800","time":"Apr 15, 2012 @ 9:14pm","epoch":1334524140,"text":"@Gemberkoekje Do you have Java installed?"},{"author_name":"Revilo","author_uid":"10129","time":"Apr 17, 2012 @ 9:14pm","epoch":1334696940,"text":"Heya MillerMan, I see you are using lidGDX, but how did you manage to make it an applet on a website? Any guide for that?"},{"author_name":"MillerMan","author_uid":"7800","time":"Apr 18, 2012 @ 5:00am","epoch":1334724900,"text":"@Revilo: Check this out http:\/\/www.thesecretpie.com\/2011\/05\/being-like-minecraft-or-how-to-run-your.html"},{"author_name":"Revilo","author_uid":"10129","time":"Apr 21, 2012 @ 9:17am","epoch":1334999520,"text":"Thanks MillerMan!"}],"images":["ld23w\/7800-f9f73099cf1ace666eeb2cdf97428f27.jpg","ld23w\/7800-3d0ec38cc07521aa3b93450e1c705f7a.jpg","ld23w\/7800-19d2104420458c02b70f41647010da23.jpg","ld23w\/7800-c430b38a5021c5109bd704c19665f3eb.jpg"],"links":[{"url":"http:\/\/games.redream.co.nz\/mayorville.php","text":"Web"},{"url":"http:\/\/www.redream.co.nz\/MayorVille_src.zip","text":"Source"}],"metadata":{"g_key":"34721","g_author":"7800","g_event":"LD23W","g_eventkey":"11","g_subevent":"-","g_urlkey":"34751","g_title":"MayorVille","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/110899\/7800-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/110899\/7800-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/110899\/7800-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/110899\/7800-shot3.png-eq-900-500.jpg"],"text":"Try and reach a population of 10,000 citizens in your city! To do this, you need to adjust the flow of money around the city, while keeping unemployment at a low and the income high. If things become unbalanced, citizens will start leaving!\r\n\r\nMaking this game gave me a good idea of how much time I have to make a game in the real LD, and why I shouldn't make a city simulator in the compo. About 60% of my time was tweaking the numbers!\r\n\r\nI hope you enjoy this little mini-game as much as I did making it.\r\n\r\n(Disclaimer: Town names are randomly generated and any trademark infringements are purely coincidental.)<\/p>","title":"MayorVille"}