Zombie Kill by mezoom
This is the result of my first experience using Construct 2.
It is essentially the Demo / Tutorial game "Ghost Shooter" with some tweaks and "re-skinned".
I learned how to put together a game prototype in almost no time at all, which is very exciting for me as I've been trying to break into game creation for quite a while. I still have a LOT to learn but Construct 2 seems like a very solid tool, especially for Ludum Dare and I look forward to using it for the compo.
Sounds made with sfxr, Graphics made with The GIMP.
It is essentially the Demo / Tutorial game "Ghost Shooter" with some tweaks and "re-skinned".
I learned how to put together a game prototype in almost no time at all, which is very exciting for me as I've been trying to break into game creation for quite a while. I still have a LOT to learn but Construct 2 seems like a very solid tool, especially for Ludum Dare and I look forward to using it for the compo.
Sounds made with sfxr, Graphics made with The GIMP.
| Web | http://mezoom.phpnet.us/ZombieKill/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-22-warmup/?action=preview&uid=7394 |
Add some more types of enemies, weapons etc.
Other than that, great game!