The awkward story about the unluckiest guy on Earth by juanluisrodreyes
The unluckiest guy on Earth got bitten by a zombie, a vampire, and a werewolf. The peasants want to kill this monster and he must defend himself by shapeshifting between the three monsters.
CHARACTERS:
Zombie - Slow, can't jump, receives half damage.
Werewolf - Fast, deals double damage.
Vampire - Medium speed, can double jump.
CONTROLS:
1,2,3 - Change monster
A-D - Left-right
Space - Jump (you can stomp the peasants to kill them!)
Mouse main click - Attack
K - Exchange 100% blood for 10% health.
CHARACTERS:
Zombie - Slow, can't jump, receives half damage.
Werewolf - Fast, deals double damage.
Vampire - Medium speed, can double jump.
CONTROLS:
1,2,3 - Change monster
A-D - Left-right
Space - Jump (you can stomp the peasants to kill them!)
Mouse main click - Attack
K - Exchange 100% blood for 10% health.
| Web | http://www.bettlowe.com/ludumdare/ld35/ |
| Windows | http://www.bettlowe.com/ludumdare/ld35/AwkwardStory_win.zip |
| OS/X (must allow non-identified developers) | http://www.bettlowe.com/ludumdare/ld35/AwkwardStory_mac.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=93243 |
Ratings
| Coolness | 42% | 1448 |
| Overall(Jam) | 2.65 | 1036 |
| Fun(Jam) | 2.57 | 955 |
| Graphics(Jam) | 3.04 | 722 |
| Humor(Jam) | 2.86 | 332 |
| Innovation(Jam) | 2.35 | 1013 |
| Mood(Jam) | 2.36 | 970 |
| Theme(Jam) | 3.43 | 479 |
would love to see more animations - but hey, good job for the small timeframe!
Add a pc/mac/linux link and embed a WebGL build. Unity Web Player has deprecated. A windows build could help you get more ratings :D
In terms of game design, I like the idea of three different monsters with different abilities... at last the vampire can double jump, I wasnt*t able to figure out what the zombie and werewolf could to, though.
The level design tends to be a little boring because the same level elements repeat over and over again without much variety. There also seems to be a problem with the ground, as the zombie sometimes gets stuck without any visible obstacle beeing in his path.
The sound overall is nice, but there could be a little less... moaning ^^
In terms of game design, I like the idea of three different monsters with different abilities... at last the vampire can double jump, I wasnt*t able to figure out what the zombie and werewolf could to, though.
The level design tends to be a little boring because the same level elements repeat over and over again without much variety. There also seems to be a problem with the ground, as the zombie sometimes gets stuck without any visible obstacle beeing in his path.
The controlls in general tend to feel odd.
The sound overall is nice, but there could be a little less... moaning ^^
Also it is a very cool mechanic, and it would be better if the game teaches you about it instead of reading it in LD page.
Very funny story also. Good job, guys!
You could have focused a bit more on game design, if I am not wrong the game seems procedural. Maybe it would have been better if you did a single level where you as designers could control everything.
Graphics are really cool! Though I think if they were a bit darker they would fit better, but they are very good.
And well, I love the main idea and the story. It is a nice entry overall, so good job and keep it on!