Wizard Quest by mikedirl
You must kill all the navigate your way through the haunted killing all the ghosts, zombies and skeletons. When you kill them they turn into kittens.
If you don't walk on the kittens and squish them to death within 10 seconds they will morph into a vampire bat and become much more dangerous.
Controls Arrow Keys and Space Bar to fire your wand.
Written using phaser.io JavaScript library.
If you don't walk on the kittens and squish them to death within 10 seconds they will morph into a vampire bat and become much more dangerous.
Controls Arrow Keys and Space Bar to fire your wand.
Written using phaser.io JavaScript library.
| Web | http://mikedirl.ddns.net/wizardquest/ |
| Source | https://bitbucket.org/mikedirl/ld35_wizard_quest/src/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=33827 |
Ratings
| Coolness | 48% | 1201 |
| Overall | 2.74 | 820 |
| Audio | 2.64 | 484 |
| Fun | 2.52 | 829 |
| Graphics | 2.32 | 807 |
| Humor | 2.82 | 253 |
| Innovation | 2.32 | 858 |
| Mood | 2.67 | 630 |
| Theme | 3.04 | 669 |
- Controls felt too loose, especially jumping.
- Traps seemed "out of rythm", which made crossing more luck than skill (could be wrong).
- Major bug out mid way through, with death spawning me where I died, character wrapping/falling through floor and whatnot. Leap of faith at the end completely broke character through everything and ended up in death loop.
So yea, rough :)
++
There does seem to be a bug at the leap of faith section - if you miss, it doesn't reset your velocity and you fall through the floor with no way to escape except resetting.
Couldn't go further as the leap of faith, afterwards the balls were always too fast.
You should add a bit more gravity and use circular hitboxes for the balls.
Well done :)
I just felt a little discomfort.
Anyway it's really fun to play.
Good work.
(it was pretty hard to get there but luckily defeated enemies didnt respawn. it took us 3 people and a lot of time to beat it, and then we only got a little sign saying you won.. but that made us laugh, so we give it a bonus point for humor too)
Overall it was fun to play through once, and some possible improvements could be making the jump height variable (like tapping for lower jump) and optimize framerate a little (it was hard to play on our laptop). Thanks for submitting this game :)