RETRO MIAMI BEAT by giordanno92
Follow the beat and match the shape to progress.
I had a day and a half to create this. Scrapped the original idea and was very distractive through the day. But finally accomplished the desire of making a game for compo :D
Controls:
W or Up arrow: move up the lane
S or Down arrow: move down the lane
Space: change shape
Music was made by me during the 48h.
Hope you enjoy. Send me bugfixes (as I'm sure there are many)
The source code is definitely not reusable, lots of stuff were hard coded (perception is deceiving). Don't even bother trying to read it...
Feel free to give your thoughts on this game as I really enjoyed making it.
==== EDIT ====
(v 1.010)
Small bugfixes and changed positions of notes
I had a day and a half to create this. Scrapped the original idea and was very distractive through the day. But finally accomplished the desire of making a game for compo :D
Controls:
W or Up arrow: move up the lane
S or Down arrow: move down the lane
Space: change shape
Music was made by me during the 48h.
Hope you enjoy. Send me bugfixes (as I'm sure there are many)
The source code is definitely not reusable, lots of stuff were hard coded (perception is deceiving). Don't even bother trying to read it...
Feel free to give your thoughts on this game as I really enjoyed making it.
==== EDIT ====
(v 1.010)
Small bugfixes and changed positions of notes
| JAR (win/osx/linux/...) | https://giordanno92.itch.io/retro-miami-beat |
| Source | https://github.com/RafaelGiordanno/retro-miami-beat |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=34466 |
Ratings
| Coolness | 41% | 1483 |
| Overall | 3.52 | 213 |
| Audio | 4.20 | 10 |
| Fun | 3.62 | 142 |
| Graphics | 3.38 | 310 |
| Humor | 2.44 | 382 |
| Innovation | 3.20 | 403 |
| Mood | 3.42 | 164 |
| Theme | 3.48 | 385 |
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I think an "easy" setting would be nice..
@Archimagus Thanks (I guess XD), a lot of effort went into making the beat cool enough to handle the repetitions.
@zondarg Yeah, I noticed a bug that was not letting the player get very far, I am working on a way to fix it. It should handle 7 mistakes made by the player. Also the final notes are practically impossible to beat, so I might rearrange that too. Thank you for playing.