{"author_link":"\/author\/rabbits\/","author_name":"Rabbits...","author_uid":"11321","comments":[{"author_name":"LavWa","author_uid":"64845","time":"Apr 18, 2016 @ 2:49am","epoch":1460947440,"text":"Nice way to introduce the game, the ambiance, the sound and music is very good. Interesting mechanics, I like the way you used the theme !"},{"author_name":"rodobodolfo","author_uid":"44770","time":"Apr 22, 2016 @ 2:40am","epoch":1461292500,"text":"I get really poor framerate in firefox"},{"author_name":"DragonZBW (SparkLight Games)","author_uid":"85560","time":"Apr 24, 2016 @ 7:56pm","epoch":1461527460,"text":"Really good mood but kinda slow even in chrome"},{"author_name":"Black Horn Studios","author_uid":"50908","time":"Apr 26, 2016 @ 9:51pm","epoch":1461707160,"text":"Nice prototype overall remembering is a compo game. With more time I sure you can make a good final game.\r<br\/>I have no problems with framerate, maybe the sensation about physics is close to underwater gravity."},{"author_name":"DAT.NOT.MY.GAME!","author_uid":"56318","time":"Apr 30, 2016 @ 1:55pm","epoch":1462024200,"text":"This game is amazing. Although it is more color-shift than shapeshift, I really like the mood and music. I reached only the 28th sunspeck before falling into the game-over-void, but I'll try again."},{"author_name":"curtamyth","author_uid":"63895","time":"May 5, 2016 @ 12:31am","epoch":1462407960,"text":"Page wouldn't load, couldn't play. Try hosting elsewhere?"},{"author_name":"Nomys_Tempar","author_uid":"44631","time":"May 6, 2016 @ 12:14pm","epoch":1462536540,"text":"Really cool ! Kind of disapointed by the game over when falling off the side of the world. I like the mood and the mechanics."},{"author_name":"LeftRight92","author_uid":"38834","time":"May 6, 2016 @ 1:57pm","epoch":1462542720,"text":"Interesting premise, but unfortunately the poor contrast between the background &amp; platforms along with some dodgy collision checking put me off. Doesn't *technically* follow the theme of SHAPEshift, but I really enjoyed the atmosphere you created."},{"author_name":"Hectigo","author_uid":"3671","time":"May 6, 2016 @ 4:38pm","epoch":1462552380,"text":"This is a really solid game with 5-star mood, though occasionally there were small glitches in the platforming. Love that the page background color changes.\r<br\/>\r<br\/>Also, best tutorial ever.\r<br\/>\r<br\/>About the slowness, it's probably caused by lots of putImageData use - it kills performance when data is shuffled between CPU and GPU. In a way it's not that bad to use it in a prototype like an LD game, but even then it would be better to at least collect all the tiles you're going to change inside a frame inside a single buffer and then do a single putImageData call per frame."}],"images":["ld35\/11321-423494ded767fcbaf0a16bf95c983363.jpg"],"links":[{"url":"http:\/\/ftclist.org\/ld35","text":"Web (Chrome Suggested)"},{"url":"http:\/\/ftclist.org\/ld35\/lumen.zip","text":"Source"}],"metadata":{"g_key":"3507","g_author":"11321","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"3525","g_title":"Lumen","g_status":"UCHK1","g_place":"476","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/11321-shot0-1460942529.png-eq-900-500.jpg"],"text":"How many sunspecks can you collect?\r\n\r\n(Works best on chrome, has some slight performance problems on firefox)","title":"Lumen"}