Quantum Fear by Shigor
Quantum Fear
Fear is a state in the mind of the observer. And act of observing changes the observed environment...
Use WASD to move, mouse to look, left and right mouse to focus light and blink. Best played in dark room with headphones :)
Ingame menu allows changing of difficulty and gamma for lazy and scared.
Build with Unity, Visual Studio (for writing small program to convert 2d drawn map into 3d maze), Paint.Net, Audacity, microphone, old Casio keyboard and handful of Unity standard assets and some sounds from freesound.org.
BTW: map is generated from this simple hand drawn map (use it if you're really lost) - http://www.mageo.cz/home/BIRDMAN/mazebase.png
Fear is a state in the mind of the observer. And act of observing changes the observed environment...
Use WASD to move, mouse to look, left and right mouse to focus light and blink. Best played in dark room with headphones :)
Ingame menu allows changing of difficulty and gamma for lazy and scared.
Build with Unity, Visual Studio (for writing small program to convert 2d drawn map into 3d maze), Paint.Net, Audacity, microphone, old Casio keyboard and handful of Unity standard assets and some sounds from freesound.org.
BTW: map is generated from this simple hand drawn map (use it if you're really lost) - http://www.mageo.cz/home/BIRDMAN/mazebase.png
| Windows | http://dl.dropbox.com/u/19916467/QuantumFearPC.zip |
| Web(Unity) | http://dl.dropbox.com/u/19916467/QF/WebPlayer.html |
| Original URL | https://ludumdare.com/compo/minild-29/?action=preview&uid=5242 |
The cavern system looked "realistic" enough and was nice altogether. Great work.