Redeye by Andrew
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If you're fussy about such things play the strict 48h
version, but I recommend the +1 version.
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This should fit a handful of game jams going on right now.
I finished it in under 48 hours ( 40 min to go ;) )
Arrow keys to move, z toggles the torch. There's a hidden story and 3 different ways to get yourself killed.
The torch is your only weapon, though it's hardly a weapon to begin with. If the torch is on, they come for you, if the torch is off they ignore you, but you can't see.
Plants work as checkpoints as well as giving you fragments of the story. Causing red eyes to disappear rewards additional story fragments. Red symbols are generally bad, but sometimes good.
You have 3 lives, but sometimes just one.
This was made to fit into:
- miniLD 29
- GPCv8 (Game Prototype Challenge)
- Mysticism Pageant (Super Friendship Club)
- Story Game (Experimental Gameplay Project)
- Music Interpretation Contest (GameJolt)
That becomes apparent as more of the story gets unlocked. That isn't easy and may require several playthroughs, paper and a pen :)
PS: If anyone manages to get the entire story in one go, and gets killed in all ways possible (after getting the story but in the same session) then I'll be eternally impressed.
PS2: The tweaked version fixes a typo and polishes up the controls
If you're fussy about such things play the strict 48h
version, but I recommend the +1 version.
#####################################################
This should fit a handful of game jams going on right now.
I finished it in under 48 hours ( 40 min to go ;) )
Arrow keys to move, z toggles the torch. There's a hidden story and 3 different ways to get yourself killed.
The torch is your only weapon, though it's hardly a weapon to begin with. If the torch is on, they come for you, if the torch is off they ignore you, but you can't see.
Plants work as checkpoints as well as giving you fragments of the story. Causing red eyes to disappear rewards additional story fragments. Red symbols are generally bad, but sometimes good.
You have 3 lives, but sometimes just one.
This was made to fit into:
- miniLD 29
- GPCv8 (Game Prototype Challenge)
- Mysticism Pageant (Super Friendship Club)
- Story Game (Experimental Gameplay Project)
- Music Interpretation Contest (GameJolt)
That becomes apparent as more of the story gets unlocked. That isn't easy and may require several playthroughs, paper and a pen :)
PS: If anyone manages to get the entire story in one go, and gets killed in all ways possible (after getting the story but in the same session) then I'll be eternally impressed.
PS2: The tweaked version fixes a typo and polishes up the controls
| 48h Everything - java applet | http://software.o-o.ro/redeye-minild29 |
| 48h+1 Tweaked | http://software.o-o.ro/redeye/ |
| Original URL | https://ludumdare.com/compo/minild-29/?action=preview&uid=5432 |
Susan
@SusanTheCat Thanks, they would have been a wee bit more impressive if I could'v gotten the 3d landscape done in time. Maybe next time
@mikemacdee the internal monologue will come together and form a story which you can see when the lives are exhausted or when you collect them all
The red eyes were creepy, but I never found a place where they could get to me. In fact, I didn't encounter them at all on my first play, going mostly down and to the right.
I've done most of the work on my acer netbook (glossy screen and minimum brightness) so I'm rather surprised that you had trouble seeing. I'll definitely look into it.
The lower right area is completely clear of red eyes, it's meant to be the easiest. The highest concentration of them is in the levels above, while the lower left and starting level have a few. I considered providing some hints as to which areas are easier or harder, but I couldn't find an unobtrusive way of doing that in the 48 hours.